_LEKS1

Russia
74 matches tracked
Last updated:

How does _LEKS1 play?

Rating 1.00 K/R 0.70 ADR 80.9 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 74 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
Multi-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 23%+12 pp · Ø 11% better than 89%
K/D 1.01−0.02 · Ø 1.03 better than 39%
Pistol kills per match 3.2
Knife kills 4 in 74 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.3% of rounds and so well below the average (4.1%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 6%
3K rounds 2.3%−1.8 pp · Ø 4.1% better than 1%
MVPs per match 1.9−0.4 · Ø 2.3 better than 8%
4Ks and aces 6x 4K, 0 aces in 20 matches

Utility and deaths

Strength
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 6.4+2.2 · Ø 4.2 better than 93%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 79%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.11, Rating +0.19, ADR +8.7, Win rate +6 pp, ELO +207
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.90. Last 3 months: 0.77 (at the start 0.66). Slightly above the average (0.74).

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −14 ELO
23 matches · 52% win rate
Between 12:00 and 18:00 −54 ELO, win rate 39%

_LEKS1 loses the most ELO on Dust 2: −14 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Dust 2
  2. Highest rating in a match: 1.97 · Dust 2
  3. Longest win streak: 3 wins in a row · Dust 2

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
52% right on the average
0.69 better than 25%
79.8 better than 43%
0.97 better than 26%
58% of 102 duels better than 83%
20% of 10 situations better than 10%
Mirage20
50% better than 42%
0.73 better than 42%
83.3 better than 61%
1.01 better than 41%
59% of 70 duels better than 87%
0% of 14 situations better than 1%
Ancient13
38% -
0.69 -
79.4 -
1.02-
35% of 34 duels -
31% of 13 situations -
Anubis6
50% -
0.64 -
75.2 -
0.87-
45% of 20 duels -
33% of 3 situations -
Nuke6
17% -
0.64 -
72.3 -
0.98-
50% of 14 duels -
0% of 1 situations -
Inferno5
40% -
0.78 -
88.2 -
1.10-
47% of 19 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _LEKS1 plays

Across 74 matches _LEKS1 averages K/R 0.70, ADR 80.9 and a rating of 1.00. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.3%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 41% headshots. The strongest map is Dust 2 with a 52% win rate in 23 matches. In 23 of 74 matches the rating was 1.10 or higher (31%), in 32 it was below 0.90. In 20 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: August 2026 at 1.31. _LEKS1 loses the most ELO on Dust 2 (−14 ELO, win rate 52%). Things go best on Mirage (+66 ELO, win rate 50%). Improved over the last three months: K/R +0.11, Rating +0.19, ADR +8.7, Win rate +6 pp, ELO +207. Got weaker: Headshots −2 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.