_Kulich

Russia
On FACEIT since 2021 70 matches tracked 41 matches in 30 days
Last updated:
Next update possible in 1h 55m

How does _Kulich play?

Rating 0.89 K/R 0.62 ADR 66.2 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 43%
Rating distribution from 70 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 7% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 30% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

60% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 60%+21 pp · Ø 39% better than 99%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.04).

Headshot rate 56%+5 pp · Ø 51% better than 80%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 0.89−0.15 · Ø 1.04 better than 4%
Pistol kills per match 2.0

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (4.2%).

2K rounds 11.1%−2.5 pp · Ø 13.6% better than 4%
3K rounds 2.6%−1.6 pp · Ø 4.2% better than 2%
MVPs per match 2.0−0.4 · Ø 2.4 better than 11%
4Ks and aces 5x 4K, 0 aces in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.30).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.10−0.20 · Ø 0.30 better than 4%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether _Kulich is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 70 matches, all from the last 3 months.

Kills per round (K/R)

0.54
SepOct

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 1.63 · Ancient
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
53% better than 53%
0.61 better than 3%
64.9 better than 1%
0.86 better than 3%
59% of 63 duels better than 84%
60% of 10 situations better than 94%
Ancient16
50% better than 40%
0.70 better than 25%
76.4 better than 23%
0.98 better than 28%
56% of 59 duels better than 73%
80% of 5 situations better than 99%
Anubis14
43% -
0.62 -
65.1 -
0.89-
49% of 45 duels -
42% of 12 situations -
Mirage8
63% -
0.55 -
57.6 -
0.87-
30% of 20 duels -
86% of 7 situations -
Nuke7
57% -
0.57 -
63.8 -
0.80-
36% of 11 duels -
25% of 4 situations -
Inferno4
50% -
0.57 -
61.0 -
0.83-
72% of 18 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Kulich plays

Across 70 matches _Kulich averages K/R 0.62, ADR 66.2 and a rating of 0.89. Biggest strength: Clutch 1v1 won at 60%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Damage per round (ADR) at 66.2, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 13.7 kills per match with 56% headshots. The strongest map is Dust 2 with a 53% win rate in 19 matches. In 16 of 70 matches the rating was 1.10 or higher (23%), in 40 it was below 0.90. In 70 matches with detailed stats: 5 4Ks and 0 aces. Last 30 days: 41 matches, win rate 54%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.