_KayDen_

Japan
On FACEIT since 2024 134 matches tracked 51 matches in 30 days
ELO ▼ 28
2,053
30-day peak: 2,106
Rank EU
#207,390
Japan #5,822 in Japan
Last updated:

How does _KayDen_ play?

Rating 1.02 (from 92 matches) K/R 0.78 ADR 86.2 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 92 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Weakness
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 9%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.1
Knife kills 6 in 134 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 72%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 15%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 17x 4K, 5 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 77%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp, ELO +719
= Stayed the same
ADR at 84.9
▼ Got worse
K/R −0.06, Headshots −3 pp

Sep to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.71
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.92. Last 3 months: 0.76 (at the start 0.82). Just above the average (0.74).

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −42 ELO
42 matches · 48% win rate
Between 12:00 and 18:00 +64 ELO, win rate 48%

_KayDen_ loses the most ELO on Mirage: −42 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Ancient
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
48% better than 39%
0.74 right on the average
83.8 better than 67%
0.96 better than 27%
52% of 153 duels better than 56%
21% of 19 situations better than 11%
Dust 240
53% better than 56%
0.83 better than 87%
91.0 better than 89%
1.10 better than 73%
54% of 123 duels better than 65%
39% of 18 situations better than 53%
Ancient29
69% better than 93%
0.77 better than 63%
82.0 better than 56%
1.02 better than 46%
59% of 105 duels better than 88%
30% of 10 situations better than 31%
Anubis12
75% -
0.79 -
88.4 -
1.01-
49% of 45 duels -
33% of 9 situations -
Nuke8
0% -
0.82 -
87.2 -
1.06-
57% of 30 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _KayDen_ plays

Across 134 matches _KayDen_ averages K/R 0.78 and ADR 86.2; the rating across the 92 rated matches is 1.02. Biggest strength: Damage per round (ADR) at 86.2, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 45% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 33 of 92 matches the rating was 1.10 or higher (36%), in 38 it was below 0.90. In 92 matches with detailed stats: 17 4Ks and 5 aces. Best month by rating: September 2026 at 1.06. _KayDen_ loses the most ELO on Mirage (−42 ELO, win rate 48%). Things go best in match 3 of the day (+132 ELO, win rate 59%). Match no. 1 of the day goes best: 60% win rate, +53 ELO. Improved over the last three months: Win rate +4 pp, ELO +719. Got weaker: K/R −0.06, Headshots −3 pp. Unchanged in recent months: ADR at 84.9. Last 30 days: 51 matches, win rate 49%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.