_KBN_

Germany
178 matches tracked 22 matches in 30 days
Last updated:

How does _KBN_ play?

Rating 1.04 (from 128 matches) K/R 0.73 ADR 82.0 from 178 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 128 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 20%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 17%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (49%).

Headshot rate 37%−12 pp · Ø 49% better than 5%
AWP share of kills 17%+7 pp · Ø 10% better than 80%
K/D 1.07+0.05 · Ø 1.02 better than 70%
Pistol kills per match 2.9
Knife kills 4 in 178 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 0 aces in 108 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.0 utility damage per round and so well above the average (4.3).

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 7.0+2.7 · Ø 4.3 better than 94%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 78%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, ADR at 80.9, Headshots at 37%, Win rate at 53%, ELO at 1,963
▼ Got worse
Rating −0.11

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.73).

Patterns

From the last 178 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
20 matches · 50% win rate
In match 2 of the day +104 ELO
44 matches · 45% win rate
Between 12:00 and 18:00 −1 ELO, win rate 38%
On Fridays −22 ELO, win rate 48%

_KBN_ loses the most ELO on Mirage: −32 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Anubis
  2. Most kills in a match: 32 · Mirage
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 178 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
42% better than 21%
0.73 better than 53%
81.3 better than 58%
1.07 better than 71%
53% of 162 duels better than 66%
38% of 29 situations right on the average
Inferno37
59% better than 66%
0.70 better than 37%
81.3 better than 56%
0.97 better than 32%
54% of 108 duels better than 60%
16% of 19 situations better than 10%
Ancient31
68% better than 95%
0.79 better than 77%
84.5 better than 72%
1.13 better than 83%
60% of 122 duels better than 91%
45% of 22 situations better than 73%
Mirage20
50% better than 46%
0.65 better than 13%
77.5 better than 36%
0.96-
43% of 53 duels better than 12%
25% of 8 situations better than 16%
Anubis12
58% -
0.79 -
87.1 -
1.09-
32% of 25 duels -
33% of 3 situations -
Cache11
73% -
0.76 -
83.1 -
1.04-
63% of 56 duels -
25% of 4 situations -
Nuke9
22% -
0.82 -
86.1 -
0.89-
54% of 13 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _KBN_ plays

Across 178 matches _KBN_ averages K/R 0.73 and ADR 82.0; the rating across the 128 rated matches is 1.04. Biggest strength: Utility damage per round at 7.0, better than 94% of level 9 players. Most room to improve: Headshot rate at 37%, better than only 5% of level 9 players. Averages 15.9 kills per match with 37% headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 52 of 128 matches the rating was 1.10 or higher (41%), in 43 it was below 0.90. In 108 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: July 2026 at 1.14. _KBN_ loses the most ELO on Mirage (−32 ELO, win rate 50%). Things go best on Ancient (+53 ELO, win rate 68%). Got weaker: Rating −0.11. Unchanged in recent months: K/R at 0.72, ADR at 80.9, Headshots at 37%, Win rate at 53%, ELO at 1,963. Last 30 days: 22 matches, win rate 64%, net ELO −7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.