_Hyp3rs
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average60% of opening duels won and so well above the average (51%).
Clutch
Strength2.8 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength61% headshots and so well above the average (49%).
Impact
StrengthExactly 3 kills in 6.4% of rounds and so well above the average (4.1%).
Utility and deaths
StrengthDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: September 2026 with 0.91.
Rating, 1.00 is an average match
Best month: September 2026 with 1.28.
Damage per round (ADR)
Best month: September 2026 with 92.2.
Share of headshot kills
Best month: September 2026 with 65%.
Matches won (win rate)
Best month: October 2026 with 43%.
Best month: September 2026 with 2,042.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 86%.
Patterns
From the last 51 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 31 · Inferno
- Highest rating in a match: 1.91 · Anubis
- Longest win streak: 3 wins in a row · Nuke
Maps in detail
from the last 51 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Hyp3rs plays
Across 51 matches _Hyp3rs averages K/R 0.81, ADR 84.9 and a rating of 1.16. Biggest strength: Headshot rate at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 61% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 31 of 51 matches the rating was 1.10 or higher (61%), in 14 it was below 0.90. In 32 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: September 2026 at 1.28. Last 30 days: 19 matches, win rate 53%, net ELO −7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.