_H-B-K_
Name history of _H-B-K_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _H-B-K_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).
Compared with 1,190 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average12% of 1v2s won and so well below the average (22%).
Weapons and aim
Average60% headshots and so well above the average (46%).
Impact
AverageExactly 2 kills in 11.5% of rounds and so clearly below the average (13.3%).
Utility and deaths
Average0.46 enemies flashed per round and so well above the average (0.26).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.82. Last 3 months: 0.68 (at the start 0.73). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.14. Last 3 months: 0.91 (at the start 1.05). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 88.1. Last 3 months: 74.5 (at the start 78.7). Clearly below the average (79.9).
Share of headshot kills
Best month: August 2026 with 63%. Last 3 months: 62% (at the start 58%). Well above the average (46%).
Matches won (win rate)
Best month: July 2026 with 62%. Last 3 months: 52% (at the start 54%). Just above the average (51%).
Best month: September 2026 with 1,663. Last 3 months: 1,499 (at the start 1,372).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 160 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_H-B-K_ loses the most ELO on Ancient: −35 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Mirage
- Most kills in a match: 31 · Mirage
- Highest rating in a match: 1.65 · Anubis
Maps in detail
from the last 160 matchesCompared with players on the same level who have at least 15 matches on the map.
How _H-B-K_ plays
Across 160 matches _H-B-K_ averages K/R 0.70 and ADR 76.4; the rating across the 127 rated matches is 0.95. Biggest strength: Headshot rate at 60%, better than 98% of level 7 players. Most room to improve: Opening duels won at 46%, better than only 21% of level 7 players. Averages 15.2 kills per match with 60% headshots. The strongest map is Mirage with a 68% win rate in 50 matches. In 42 of 127 matches the rating was 1.10 or higher (33%), in 59 it was below 0.90. In 85 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: July 2026 at 1.14. _H-B-K_ loses the most ELO on Ancient (−35 ELO, win rate 43%). Things go best on Dust 2 (+62 ELO, win rate 50%). From match no. 5 of the day on, things go best: 66% win rate, +37 ELO. Improved over the last three months: Headshots +4 pp, ELO +127. Got weaker: K/R −0.05, Rating −0.14, ADR −4.2. Unchanged in recent months: Win rate at 52%. Last 30 days: 69 matches, win rate 49%, net ELO +32.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.