_FuSiLieR_

Nigeria
On FACEIT since 2019 242 matches tracked 70 matches in 30 days
ELO ▼ 57
2,096
30-day peak: 2,213
Rank EU
#183,702
Nigeria #124 in Nigeria
Last updated:

How does _FuSiLieR_ play?

Rating 1.10 K/R 0.79 ADR 85.5 from 242 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 242 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 10% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (241 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 21%+9 pp · Ø 12% better than 87%
K/D 1.12+0.09 · Ø 1.03 better than 80%
Pistol kills per match 2.2
Zeus kills2 in 242 matches
Knife kills 4 in 242 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 74%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 47x 4K, 7 aces in 241 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 50%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether _FuSiLieR_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 242 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: August 2026 with 0.87.

Patterns

From the last 242 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −52 ELO
22 matches · 41% win rate
On Nuke −20 ELO
33 matches · 52% win rate
On Thursdays −16 ELO, win rate 39%

_FuSiLieR_ loses the most ELO on Inferno: −52 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Anubis
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 242 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2100
64% better than 88%
0.82 better than 85%
89.1 better than 86%
1.16 better than 86%
56% of 546 duels better than 75%
43% of 54 situations better than 66%
Anubis50
44% better than 25%
0.76 better than 62%
83.7 better than 68%
1.08 better than 68%
52% of 199 duels better than 54%
48% of 29 situations better than 75%
Nuke33
52% better than 36%
0.85 better than 83%
88.1 better than 73%
1.17 better than 82%
62% of 138 duels better than 94%
41% of 17 situations better than 52%
Inferno22
41% better than 18%
0.70 better than 24%
79.9 better than 40%
0.95 better than 16%
45% of 135 duels better than 14%
53% of 15 situations better than 80%
Ancient16
25% better than 1%
0.76 better than 58%
80.8 better than 47%
0.99 better than 35%
52% of 71 duels better than 54%
36% of 14 situations right on the average
Cache10
30% -
0.66 -
73.8 -
0.91-
36% of 36 duels -
83% of 6 situations -
Mirage10
80% -
0.71 -
78.0 -
1.05-
43% of 51 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _FuSiLieR_ plays

Across 242 matches _FuSiLieR_ averages K/R 0.79, ADR 85.5 and a rating of 1.10. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 42% headshots. The strongest map is Mirage with a 80% win rate in 10 matches. In 116 of 242 matches the rating was 1.10 or higher (48%), in 69 it was below 0.90. In 241 matches with detailed stats: 47 4Ks and 7 aces. Best month by rating: August 2026 at 1.24. _FuSiLieR_ loses the most ELO on Inferno (−52 ELO, win rate 41%). Things go best on Anubis (+139 ELO, win rate 44%). Match no. 1 of the day goes best: 61% win rate, +31 ELO. Last 30 days: 70 matches, win rate 44%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.