_FaN2k
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (165 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average16% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average35% headshots and so well below the average (47%).
Impact
WeaknessExactly 3 kills in 3.0% of rounds and so clearly below the average (3.9%).
Utility and deaths
StrengthDied in 67% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.67. Last 3 months: 0.65 (at the start 0.61). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.96. Last 3 months: 0.94 (at the start 0.89). Clearly below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 75.0. Last 3 months: 73.6 (at the start 69.2). Clearly below the average (79.2).
Share of headshot kills
Best month: July 2026 with 36%. Last 3 months: 35% (at the start 36%). Well below the average (47%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 48% (at the start 50%). Right on the average (48%).
Best month: July 2026 with 1,685. Last 3 months: 1,627 (at the start 1,632).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 244 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_FaN2k loses the most ELO on Anubis: −83 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.70 · Ancient
- Most kills in a match: 35 · Mirage
- Longest win streak: 7 wins in a row · Cache
Maps in detail
from the last 244 matchesCompared with players on the same level who have at least 15 matches on the map.
How _FaN2k plays
Across 244 matches _FaN2k averages K/R 0.64, ADR 72.3 and a rating of 0.93. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 8 players. Most room to improve: Headshot rate at 35%, better than only 3% of level 8 players. Averages 14.3 kills per match with 35% headshots. The strongest map is Ancient with a 65% win rate in 46 matches. In 64 of 244 matches the rating was 1.10 or higher (26%), in 121 it was below 0.90. In 165 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: August 2026 at 0.96. _FaN2k loses the most ELO on Anubis (−83 ELO, win rate 44%). Things go best in match 3 of the day (+46 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +46 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, ADR +4.4. Unchanged in recent months: Headshots at 35%, Win rate at 48%, ELO at 1,627. Last 30 days: 2 matches, win rate 0%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.