_Extazy_
Name history of _Extazy_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so slightly below the average (50%).
Clutch
Average32% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average43% headshots and so clearly below the average (47%).
Impact
AverageExactly 3 kills in 4.0% of rounds and so just above the average (3.9%).
Utility and deaths
Average6.3 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.72 (at the start 0.71). Right on the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.02. Last 3 months: 1.00 (at the start 0.97). Right on the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 83.7. Last 3 months: 82.2 (at the start 79.7). Slightly above the average (79.2).
Share of headshot kills
Best month: August 2026 with 47%. Last 3 months: 45% (at the start 38%). Slightly below the average (47%).
Matches won (win rate)
Best month: October 2026 with 56%. Last 3 months: 50% (at the start 53%). Slightly above the average (48%).
Best month: October 2026 with 1,669. Last 3 months: 1,637 (at the start 1,535).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 222 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Extazy_ loses the most ELO on Ancient: −58 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Anubis
- Highest rating in a match: 2.03 · Dust 2
- Longest win streak: 5 wins in a row · Cache
Maps in detail
from the last 222 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Extazy_ plays
Across 222 matches _Extazy_ averages K/R 0.72, ADR 81.5 and a rating of 0.99. Biggest strength: Utility damage per round at 6.3, better than 90% of level 8 players. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 8 players. Averages 15.4 kills per match with 43% headshots. The strongest map is Anubis with a 63% win rate in 54 matches. In 77 of 222 matches the rating was 1.10 or higher (35%), in 91 it was below 0.90. In 156 matches with detailed stats: 28 4Ks and 4 aces. Best month by rating: August 2026 at 1.02. _Extazy_ loses the most ELO on Ancient (−58 ELO, win rate 38%). Things go best on Anubis (+55 ELO, win rate 63%). From match no. 5 of the day on, things go best: 58% win rate, +5 ELO. Improved over the last three months: Headshots +7 pp, ELO +102. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 82.2. Last 30 days: 42 matches, win rate 55%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.