_B13

Albania
234 matches tracked 77 matches in 30 days
Last updated:

How does _B13 play?

Rating 0.92 K/R 0.68 ADR 81.5 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 234 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 22% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · all ELO ranges about average weaker than most
all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Weakness
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 4%−8 pp · Ø 12% better than 25%
K/D 0.89−0.14 · Ø 1.03 better than 6%
Pistol kills per match 2.4
Knife kills 8 in 234 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.4%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 32%
MVPs per match 2.2−0.2 · Ø 2.4 better than 34%
4Ks and aces 36x 4K, 2 aces in 234 matches

Utility and deaths

Average
Nades, flashes and deaths

8.6 utility damage per round and so well above the average (4.1).

Utility hit rate 42%+7 pp · Ø 35% better than 91%
Utility damage per round 8.6+4.5 · Ø 4.1 better than 99%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 41%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether _B13 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 234 matches, all from the last 3 months.

Kills per round (K/R)

0.65
AugSepOct

Best month: August 2026 with 0.70.

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −92 ELO
56 matches · 55% win rate
In match 2 of the day −53 ELO
34 matches · 38% win rate
Between 12:00 and 18:00 +24 ELO, win rate 45%

_B13 loses the most ELO on Anubis: −92 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Longest win streak: 8 wins in a row · Anubis
  3. Highest rating in a match: 1.91 · Inferno

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
49% better than 37%
0.65 better than 10%
78.3 better than 34%
0.90 better than 9%
47% of 268 duels better than 24%
32% of 41 situations better than 33%
Anubis56
55% better than 61%
0.72 better than 41%
81.1 better than 52%
0.98 better than 31%
49% of 274 duels better than 34%
44% of 39 situations better than 69%
Ancient50
54% better than 55%
0.71 better than 31%
85.0 better than 65%
0.96 better than 26%
45% of 285 duels better than 16%
33% of 21 situations better than 39%
Inferno42
50% better than 35%
0.69 better than 24%
85.9 better than 70%
0.91 better than 11%
47% of 272 duels better than 22%
26% of 19 situations better than 24%
Mirage8
50% -
0.56 -
73.6 -
0.77-
50% of 50 duels -
50% of 4 situations -
Cache6
33% -
0.60 -
68.9 -
0.77-
44% of 18 duels -
33% of 3 situations -
Vertigo3
67% -
0.79 -
92.1 -
1.06-
53% of 15 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _B13 plays

Across 234 matches _B13 averages K/R 0.68, ADR 81.5 and a rating of 0.92. Biggest strength: Utility damage per round at 8.6, better than 99% of level 10 · all ELO ranges players. Most room to improve: Deaths per round at 77%, better than only 4% of level 10 · all ELO ranges players. Averages 14.9 kills per match with 45% headshots. The strongest map is Anubis with a 55% win rate in 56 matches. In 63 of 234 matches the rating was 1.10 or higher (27%), in 113 it was below 0.90. In 234 matches with detailed stats: 36 4Ks and 2 aces. Best month by rating: August 2026 at 0.95. _B13 loses the most ELO on Anubis (−92 ELO, win rate 55%). Things go best on Dust 2 (+62 ELO, win rate 49%). Match no. 4 of the day goes best: 59% win rate, +25 ELO. Last 30 days: 77 matches, win rate 47%, net ELO +113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.