_AssaS1n_
Name history of _AssaS1n_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _AssaS1n_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (258 matches).
Compared with 866 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average41% of 1v1s won and so just above the average (39%).
Weapons and aim
Average69% headshots and so well above the average (45%).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average0.15 enemies flashed per round and so well below the average (0.26).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.74. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.02. Last 3 months: 0.95 (at the start 0.94). Clearly below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 79.3. Last 3 months: 72.8 (at the start 75.5). Clearly below the average (79.3).
Share of headshot kills
Best month: July 2026 with 74%. Last 3 months: 69% (at the start 71%). Well above the average (45%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 49% (at the start 54%). Clearly below the average (52%).
Best month: October 2026 with 1,792. Last 3 months: 1,268 (at the start 1,483).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 60%.
Patterns
From the last 308 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_AssaS1n_ loses the most ELO on Anubis: −94 ELO, 53% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.90 · Anubis
- Most kills in a match: 35 · Nuke
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 308 matchesCompared with players on the same level who have at least 15 matches on the map.
How _AssaS1n_ plays
Across 308 matches _AssaS1n_ averages K/R 0.68 and ADR 73.2; the rating across the 288 rated matches is 0.95. Biggest strength: Headshot rate at 69%, better than 99% of level 6 players. Most room to improve: Damage per round (ADR) at 73.2, better than only 18% of level 6 players. Averages 14.9 kills per match with 69% headshots. The strongest map is Ancient with a 59% win rate in 70 matches. In 86 of 288 matches the rating was 1.10 or higher (30%), in 131 it was below 0.90. In 258 matches with detailed stats: 42 4Ks and 3 aces. Best month by rating: August 2026 at 1.02. _AssaS1n_ loses the most ELO on Anubis (−94 ELO, win rate 53%). Things go best on Mirage (+35 ELO, win rate 37%). Got weaker: Headshots −2 pp, Win rate −5 pp, ELO −215. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 72.8. Last 30 days: 34 matches, win rate 47%, net ELO −104.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.