_Art1st
How does _Art1st play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (234 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.09 K/D and so clearly above the average (0.99).
Impact
Average1.9 MVPs per match and so well below the average (2.2).
Utility and deaths
StrengthDied in 65% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.75. Last 3 months: 0.71 (at the start 0.73). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.10. Last 3 months: 1.03 (at the start 1.05). Slightly above the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 83.6. Last 3 months: 78.5 (at the start 81.4). Just below the average (79.2).
Share of headshot kills
Best month: October 2026 with 48%. Last 3 months: 43% (at the start 46%). Clearly below the average (47%).
Matches won (win rate)
Best month: July 2026 with 62%. Last 3 months: 46% (at the start 52%). Slightly below the average (48%).
Best month: August 2026 with 1,734. Last 3 months: 1,273 (at the start 1,721).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 316 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Art1st loses the most ELO on Anubis: −65 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 39 · Cache
- Highest rating in a match: 2.06 · Dust 2
Maps in detail
from the last 316 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Art1st plays
Across 316 matches _Art1st averages K/R 0.72 and ADR 79.1; the rating across the 300 rated matches is 1.04. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 15.5 kills per match with 44% headshots. The strongest map is Nuke with a 62% win rate in 21 matches. In 118 of 300 matches the rating was 1.10 or higher (39%), in 99 it was below 0.90. In 234 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: October 2026 at 1.10. _Art1st loses the most ELO on Anubis (−65 ELO, win rate 42%). Things go best on Ancient (+59 ELO, win rate 45%). Match no. 2 of the day goes best: 54% win rate, −11 ELO. Got weaker: Headshots −3 pp, Win rate −6 pp, ELO −448. Unchanged in recent months: K/R at 0.71, Rating at 1.03, ADR at 78.5. Last 30 days: 40 matches, win rate 53%, net ELO −43.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.