_Amaterasu_I

Russia
On FACEIT since 2020 153 matches tracked 54 matches in 30 days
ELO
2,314
30-day peak: 2,344
Rank EU
#95,670
Russia #27,139 in Russia
Last updated:

How does _Amaterasu_I play?

Rating 1.08 (from 126 matches) K/R 0.78 ADR 81.3 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 126 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 15%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.08+0.05 · Ø 1.03 better than 64%
Pistol kills per match 3.4
Knife kills 5 in 153 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.4%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 82%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 19x 4K, 2 aces in 112 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +9 pp, ELO +471
= Stayed the same
K/R at 0.79, Rating at 1.08, ADR at 81.5, Headshots at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.79 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −60 ELO
25 matches · 48% win rate
On Dust 2 −9 ELO
53 matches · 60% win rate
Between 6:00 and 12:00 +2 ELO, win rate 38%
On Mondays +33 ELO, win rate 50%

_Amaterasu_I loses the most ELO on Ancient: −60 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 34 · Dust 2
  3. Highest rating in a match: 2.77 · Dust 2

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
60% better than 79%
0.86 better than 91%
86.6 better than 76%
1.23 better than 93%
59% of 201 duels better than 85%
32% of 28 situations better than 36%
Anubis29
55% better than 60%
0.79 better than 71%
82.4 better than 57%
1.06 better than 56%
51% of 111 duels better than 43%
39% of 18 situations better than 56%
Mirage29
52% right on the average
0.70 better than 30%
75.3 better than 21%
0.91 better than 11%
52% of 83 duels better than 54%
40% of 10 situations better than 56%
Ancient25
48% better than 36%
0.72 better than 36%
75.9 better than 20%
1.00 better than 36%
40% of 81 duels better than 4%
25% of 16 situations better than 19%
Cache6
67% -
0.74 -
76.4 -
1.01-
48% of 21 duels -
0% of 2 situations -
Inferno6
83% -
0.84 -
88.4 -
1.15-
64% of 22 duels -
-
Nuke5
20% -
0.74 -
84.3 -
0.94-
48% of 25 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Amaterasu_I plays

Across 153 matches _Amaterasu_I averages K/R 0.78 and ADR 81.3; the rating across the 126 rated matches is 1.08. Most room to improve: Utility damage per round at 3.1, better than only 23% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 52% headshots. The strongest map is Dust 2 with a 60% win rate in 53 matches. In 56 of 126 matches the rating was 1.10 or higher (44%), in 38 it was below 0.90. In 112 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: June 2026 at 1.26. _Amaterasu_I loses the most ELO on Ancient (−60 ELO, win rate 48%). Things go best on Mirage (+116 ELO, win rate 52%). Improved over the last three months: Win rate +9 pp, ELO +471. Unchanged in recent months: K/R at 0.79, Rating at 1.08, ADR at 81.5, Headshots at 52%. Last 30 days: 54 matches, win rate 54%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.