_AGAMEMNON
Name history of _AGAMEMNON
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _AGAMEMNON play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (322 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Weakness45% of opening duels won and so clearly below the average (50%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average35% headshots and so well below the average (49%).
Impact
WeaknessExactly 3 kills in 2.9% of rounds and so well below the average (3.9%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.72. Last 3 months: 0.67 (at the start 0.72). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 0.99. Last 3 months: 0.94 (at the start 0.99). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 78.6. Last 3 months: 74.8 (at the start 78.6). Slightly below the average (79.6).
Share of headshot kills
Best month: July 2026 with 36%. Last 3 months: 34% (at the start 36%). Well below the average (49%).
Matches won (win rate)
Best month: July 2026 with 53%. Last 3 months: 49% (at the start 53%). Right on the average (49%).
Best month: October 2026 with 2,333. Last 3 months: 1,869 (at the start 1,986).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 39%.
Patterns
From the last 422 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_AGAMEMNON loses the most ELO on Cache: −147 ELO, 67% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Anubis
- Most kills in a match: 33 · Anubis
- Highest rating in a match: 2.01 · Dust 2
Maps in detail
from the last 422 matchesCompared with players on the same level who have at least 15 matches on the map.
How _AGAMEMNON plays
Across 422 matches _AGAMEMNON averages K/R 0.68, ADR 75.7 and a rating of 0.95. Biggest strength: Deaths per round at just 70% (lower is better), better than 75% of level 9 players. Most room to improve: Headshot rate at 35%, better than only 2% of level 9 players. Averages 15.1 kills per match with 35% headshots. The strongest map is Cache with a 67% win rate in 21 matches. In 135 of 422 matches the rating was 1.10 or higher (32%), in 190 it was below 0.90. In 322 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: July 2026 at 0.99. _AGAMEMNON loses the most ELO on Cache (−147 ELO, win rate 67%). Things go best in match 2 of the day (+28 ELO, win rate 55%). Match no. 3 of the day goes best: 56% win rate, −149 ELO. Got weaker: K/R −0.05, Rating −0.05, Headshots −2 pp, Win rate −4 pp, ELO −117. Unchanged in recent months: ADR at 74.8. Last 30 days: 166 matches, win rate 52%, net ELO −88.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.