_ABC123
How does _ABC123 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average43% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average57% headshots and so well above the average (50%).
Impact
WeaknessExactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average3.3 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.76 (at the start 0.72). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.10. Last 3 months: 1.08 (at the start 0.99). Clearly above the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 84.3. Last 3 months: 78.0 (at the start 78.4). Slightly below the average (80.8).
Share of headshot kills
Best month: July 2026 with 58%. Last 3 months: 56% (at the start 57%). Well above the average (50%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 54% (at the start 50%). Clearly above the average (50%).
Best month: October 2026 with 2,451. Last 3 months: 2,421 (at the start 1,931).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 53%.
Patterns
From the last 83 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_ABC123 loses the most ELO on Mirage: −29 ELO, 63% win rate
Records and milestones
from recorded matches- Longest win streak: 4 wins in a row · Ancient
- Highest rating in a match: 2.07 · Mirage
- Most kills in a match: 33 · Anubis
Maps in detail
from the last 83 matchesCompared with players on the same level who have at least 15 matches on the map.
How _ABC123 plays
Across 83 matches _ABC123 averages K/R 0.74 and ADR 78.3; the rating across the 42 rated matches is 1.06. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 57% headshots. The strongest map is Mirage with a 63% win rate in 27 matches. In 16 of 42 matches the rating was 1.10 or higher (38%), in 14 it was below 0.90. In 34 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. _ABC123 loses the most ELO on Mirage (−29 ELO, win rate 63%). Things go best from match 5 of the day (±0 ELO, win rate 71%). From match no. 5 of the day on, things go best: 71% win rate. Improved over the last three months: K/R +0.04, Rating +0.09, Win rate +4 pp, ELO +490. Unchanged in recent months: ADR at 78.0, Headshots at 56%. Last 30 days: 20 matches, win rate 55%, net ELO −29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.