_95mcqueen
How does _95mcqueen play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Average17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average43% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 14.2% of rounds and so slightly above the average (13.4%).
Utility and deaths
Average2.7 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.88. Last 3 months: 0.74 (at the start 0.88). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.29. Last 3 months: 1.03 (at the start 1.29). Right on the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 93.9. Last 3 months: 77.6 (at the start 93.9). Slightly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 48%. Last 3 months: 42% (at the start 45%). Well below the average (49%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 41% (at the start 55%). Well below the average (50%).
Best month: October 2026 with 2,410. Last 3 months: 2,230 (at the start 2,152).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 100 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_95mcqueen loses the most ELO in match 1 of the day: ±0 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 48 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.15 · Mirage
Maps in detail
from the last 100 matchesCompared with players on the same level who have at least 15 matches on the map.
How _95mcqueen plays
Across 100 matches _95mcqueen averages K/R 0.77, ADR 81.2 and a rating of 1.09. Biggest strength: Opening duels won at 57%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 43% headshots. The strongest map is Ancient with a 67% win rate in 12 matches. In 52 of 100 matches the rating was 1.10 or higher (52%), in 27 it was below 0.90. In 78 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: July 2026 at 1.29. _95mcqueen loses the most ELO in match 1 of the day (±0 ELO, win rate 38%). Things go best from match 5 of the day (+49 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +49 ELO. Improved over the last three months: ELO +78. Got weaker: K/R −0.14, Rating −0.26, ADR −16.3, Headshots −3 pp, Win rate −14 pp. Last 30 days: 78 matches, win rate 41%, net ELO +85.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.