_12yoTalent
Name history of _12yoTalent
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _12yoTalent play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (50%).
Clutch
Strength54% of 1v1s won and so well above the average (38%).
Weapons and aim
Average55% headshots and so well above the average (48%).
Impact
Average2.5 MVPs per match and so well above the average (2.2).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.78. Last 3 months: 0.74 (at the start 0.73). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.07. Last 3 months: 1.03 (at the start 0.84). Just above the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 84.7. Last 3 months: 80.4 (at the start 78.6). Just above the average (79.4).
Share of headshot kills
Best month: July 2026 with 61%. Last 3 months: 56% (at the start 54%). Well above the average (48%).
Matches won (win rate)
Best month: June 2026 with 80%. Last 3 months: 54% (at the start 52%). Clearly above the average (49%).
Best month: October 2026 with 2,188.
Rounds with first kill
Best month: October 2026 with 15%.
1v1 clutches won
Best month: October 2026 with 60%.
Patterns
From the last 193 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_12yoTalent loses the most ELO on Mirage: −49 ELO, 55% win rate
Records and milestones
from recorded matches- Longest win streak: 11 wins in a row · Inferno
- Highest rating in a match: 2.44 · Anubis
- Most kills in a match: 39 · Mirage
Maps in detail
from the last 193 matchesCompared with players on the same level who have at least 15 matches on the map.
How _12yoTalent plays
Across 193 matches _12yoTalent averages K/R 0.74 and ADR 79.8; the rating across the 143 rated matches is 1.01. Biggest strength: Clutch 1v1 won at 54%, better than 98% of level 9 players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 9 players. Averages 16.3 kills per match with 55% headshots. The strongest map is Anubis with a 64% win rate in 22 matches. In 58 of 143 matches the rating was 1.10 or higher (41%), in 55 it was below 0.90. In 127 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: September 2026 at 1.07. _12yoTalent loses the most ELO on Mirage (−49 ELO, win rate 55%). Things go best in match 4 of the day (+26 ELO, win rate 67%). Match no. 4 of the day goes best: 67% win rate, +26 ELO. Improved over the last three months: Rating +0.19, Headshots +2 pp. Unchanged in recent months: K/R at 0.74, ADR at 80.4, Win rate at 54%. Last 30 days: 62 matches, win rate 52%, net ELO −78.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.