_-CAPTAIN-_
Name history of _-CAPTAIN-_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _-CAPTAIN-_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (216 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average30% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average49% headshots and so slightly above the average (47%).
Impact
AverageExactly 3 kills in 4.0% of rounds and so just above the average (3.8%).
Utility and deaths
Average25% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.83. Last 3 months: 0.71 (at the start 0.77). Right on the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 1.04. Last 3 months: 0.99 (at the start 1.04). Right on the average (0.99).
Damage per round (ADR)
Best month: May 2026 with 84.0. Last 3 months: 76.5 (at the start 81.2). Just below the average (78.8).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 49% (at the start 50%). Slightly above the average (47%).
Matches won (win rate)
Best month: July 2026 with 51%. Last 3 months: 41% (at the start 46%). Well below the average (47%).
Best month: September 2026 with 1,948. Last 3 months: 1,492 (at the start 1,415).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 31%.
Patterns
From the last 276 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_-CAPTAIN-_ loses the most ELO on Dust 2: −147 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Mirage
- Highest rating in a match: 2.25 · Mirage
- Longest win streak: 4 wins in a row · Ancient
Maps in detail
from the last 276 matchesCompared with players on the same level who have at least 15 matches on the map.
How _-CAPTAIN-_ plays
Across 276 matches _-CAPTAIN-_ averages K/R 0.72 and ADR 77.5; the rating across the 259 rated matches is 0.99. Most room to improve: Utility hit rate at 25%, better than only 4% of level 7 players. Averages 16.2 kills per match with 49% headshots. The strongest map is Mirage with a 49% win rate in 78 matches. In 90 of 259 matches the rating was 1.10 or higher (35%), in 107 it was below 0.90. In 216 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: July 2026 at 1.04. _-CAPTAIN-_ loses the most ELO on Dust 2 (−147 ELO, win rate 43%). Things go best on Mirage (+99 ELO, win rate 49%). Match no. 2 of the day goes best: 50% win rate, +60 ELO. Improved over the last three months: ELO +77. Got weaker: K/R −0.06, Rating −0.05, ADR −4.7, Win rate −5 pp. Unchanged in recent months: Headshots at 49%. Last 30 days: 87 matches, win rate 41%, net ELO −50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.