ZyHexed

Finland
On FACEIT since 2019 182 matches tracked 41 matches in 30 days
ELO ▲ 268
2,328
30-day peak: 2,328
Rank EU
#91,647
Finland #2,393 in Finland
Last updated:

How does ZyHexed play?

Rating 1.17 K/R 0.81 ADR 85.5 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 182 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
Multi-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.03).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.22+0.19 · Ø 1.03 better than 92%
Pistol kills per match 3.4
Knife kills 2 in 182 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 82%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 65%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 33x 4K, 2 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 64%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +500
= Stayed the same
Win rate at 58%
▼ Got worse
K/R −0.08, Rating −0.13, ADR −8.3, Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: June 2026 with 0.96. Last 3 months: 0.79 (at the start 0.87). Clearly above the average (0.74).

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −22 ELO
35 matches · 63% win rate
In match 3 of the day +30 ELO
27 matches · 44% win rate
Between 12:00 and 18:00 +76 ELO, win rate 52%
On Tuesdays +27 ELO, win rate 38%

ZyHexed loses the most ELO on Dust 2: −22 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.63 · Mirage
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
62% better than 84%
0.83 better than 83%
87.0 better than 77%
1.20 better than 91%
49% of 263 duels better than 35%
34% of 29 situations better than 38%
Dust 235
63% better than 86%
0.83 better than 84%
89.1 better than 84%
1.23 better than 93%
51% of 118 duels better than 46%
43% of 21 situations better than 66%
Ancient24
54% better than 57%
0.78 better than 66%
84.0 better than 63%
1.11 better than 73%
48% of 109 duels better than 30%
31% of 16 situations better than 32%
Nuke22
50% better than 32%
0.82 better than 76%
89.0 better than 78%
1.13 better than 71%
56% of 115 duels better than 68%
31% of 13 situations better than 24%
Anubis18
56% better than 63%
0.75 right on the average
76.7 better than 23%
1.08 better than 63%
46% of 63 duels better than 18%
40% of 15 situations better than 58%
Inferno16
50% better than 35%
0.84 better than 83%
85.6 better than 62%
1.23 better than 89%
52% of 46 duels better than 40%
58% of 19 situations better than 92%
Cache12
67% -
0.77 -
78.3 -
1.10-
56% of 43 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ZyHexed plays

Across 182 matches ZyHexed averages K/R 0.81, ADR 85.5 and a rating of 1.17. Biggest strength: K/D at 1.22, better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 18.1 kills per match with 45% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 99 of 182 matches the rating was 1.10 or higher (54%), in 42 it was below 0.90. In 127 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: June 2026 at 1.42. ZyHexed loses the most ELO on Dust 2 (−22 ELO, win rate 63%). Things go best on Mirage (+54 ELO, win rate 62%). Match no. 2 of the day goes best: 63% win rate, +51 ELO. Improved over the last three months: ELO +500. Got weaker: K/R −0.08, Rating −0.13, ADR −8.3, Headshots −4 pp. Unchanged in recent months: Win rate at 58%. Last 30 days: 41 matches, win rate 63%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.