ZyEbu

France
On FACEIT since 2021 118 matches tracked 40 matches in 30 days
Last updated:

How does ZyEbu play?

Rating 1.02 K/R 0.71 ADR 74.3 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 118 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 23% normal 0.90 to 1.09 28% weak 0.75 to 0.89 20% very weak below 0.75 14%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

21% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 21%−18 pp · Ø 39% better than 1%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.6
Knife kills 8 in 118 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 25%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 5x 4K, 0 aces in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 24%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 61%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +78
= Stayed the same
ADR at 73.7, Win rate at 53%
▼ Got worse
K/R −0.04, Rating −0.05, Headshots −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.69 (at the start 0.73). Clearly below the average (0.74).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −54 ELO
50 matches · 58% win rate
In match 2 of the day −54 ELO
23 matches · 35% win rate
Between 12:00 and 18:00 −29 ELO, win rate 47%

ZyEbu loses the most ELO on Mirage: −54 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.94 · Mirage
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
58% better than 76%
0.71 better than 36%
75.6 better than 24%
1.03 right on the average
56% of 195 duels better than 76%
25% of 28 situations better than 17%
Ancient28
39% better than 12%
0.70 better than 29%
73.7 better than 13%
0.99 better than 35%
47% of 103 duels better than 26%
27% of 15 situations better than 25%
Anubis19
58% better than 72%
0.77 better than 67%
78.2 better than 38%
1.09 better than 71%
55% of 99 duels better than 70%
33% of 18 situations better than 38%
Nuke9
44% -
0.69 -
72.3 -
0.98-
62% of 29 duels -
67% of 3 situations -
Dust 27
71% -
0.70 -
70.6 -
1.10-
63% of 27 duels -
50% of 2 situations -
Cache3
67% -
0.59 -
60.1 -
0.89-
62% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ZyEbu plays

Across 118 matches ZyEbu averages K/R 0.71, ADR 74.3 and a rating of 1.02. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 21%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 53% headshots. The strongest map is Anubis with a 58% win rate in 19 matches. In 45 of 118 matches the rating was 1.10 or higher (38%), in 40 it was below 0.90. In 60 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. ZyEbu loses the most ELO on Mirage (−54 ELO, win rate 58%). Things go best in match 1 of the day (−5 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, −5 ELO. Improved over the last three months: ELO +78. Got weaker: K/R −0.04, Rating −0.05, Headshots −7 pp. Unchanged in recent months: ADR at 73.7, Win rate at 53%. Last 30 days: 40 matches, win rate 45%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.