Zwiseush

Poland
On FACEIT since 2015 165 matches tracked 80 matches in 30 days
Last updated:

How does Zwiseush play?

Rating 1.10 K/R 0.78 ADR 82.6 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 165 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (41%).

Clutch 1v1 won 46%+5 pp · Ø 41% better than 84%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (52%).

Headshot rate 56%+4 pp · Ø 52% better than 75%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 1.14+0.09 · Ø 1.05 better than 73%
Pistol kills per match 2.9
Knife kills 1 in 165 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.4%+0.8 pp · Ø 13.6% better than 66%
3K rounds 4.3%0.0 pp · Ø 4.3% right on the average
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 35x 4K, 1 ace in 165 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 3.9−0.1 · Ø 4.0 better than 50%
Enemies flashed per round 0.38+0.07 · Ø 0.31 better than 72%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether Zwiseush is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 165 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: August 2026 with 0.92.

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −54 ELO
30 matches · 53% win rate
On Tuesdays −25 ELO, win rate 48%

Zwiseush loses the most ELO from match 5 of the day: −54 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.40 · Mirage
  2. Most kills in a match: 34 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
69% better than 96%
0.79 better than 66%
85.0 better than 65%
1.14 better than 76%
58% of 231 duels better than 82%
41% of 41 situations better than 58%
Dust 235
60% better than 74%
0.78 better than 63%
84.9 better than 66%
1.12 better than 68%
48% of 97 duels better than 27%
78% of 18 situations better than 99%
Nuke20
45% better than 16%
0.76 better than 45%
80.7 better than 40%
1.07 better than 47%
47% of 58 duels better than 19%
50% of 12 situations better than 74%
Cache19
37% better than 5%
0.73 better than 28%
77.8 better than 21%
1.02 better than 25%
43% of 79 duels better than 6%
25% of 12 situations better than 19%
Ancient17
65% better than 84%
0.82 better than 78%
83.5 better than 57%
1.18 better than 85%
59% of 64 duels better than 85%
33% of 9 situations better than 37%
Anubis9
44% -
0.67 -
73.5 -
0.93-
47% of 30 duels -
44% of 9 situations -
Inferno3
67% -
0.75 -
79.8 -
1.10-
44% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zwiseush plays

Across 165 matches Zwiseush averages K/R 0.78, ADR 82.6 and a rating of 1.10. Biggest strength: Clutch 1v1 won at 46%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 17.0 kills per match with 56% headshots. The strongest map is Mirage with a 69% win rate in 61 matches. In 80 of 165 matches the rating was 1.10 or higher (48%), in 44 it was below 0.90. In 165 matches with detailed stats: 35 4Ks and 1 ace. Best month by rating: August 2026 at 1.30. Zwiseush loses the most ELO from match 5 of the day (−54 ELO, win rate 53%). Things go best in match 2 of the day (+136 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +136 ELO. Last 30 days: 80 matches, win rate 56%, net ELO +63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.