ZoSyttee

Turkey
On FACEIT since 2024 73 matches tracked 52 matches in 30 days
ELO ▲ 110
2,042
30-day peak: 2,136
Rank EU
#214,420
Turkey #6,188 in Turkey
Last updated:

How does ZoSyttee play?

Rating 1.01 K/R 0.73 ADR 81.0 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 73 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 21% normal 0.90 to 1.09 33% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 4%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.3
Zeus kills1 in 73 matches
Knife kills 7 in 73 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 44%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 5x 4K, 1 ace in 52 matches

Utility and deaths

Average
Nades, flashes and deaths

0.62 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 82%
Enemies flashed per round 0.62+0.34 · Ø 0.28 better than 98%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +178
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.11, ADR −9.8, Headshots −2 pp, Win rate −14 pp

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.71 (at the start 0.79). Slightly below the average (0.74).

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
29 matches · 45% win rate
Between 0:00 and 6:00 +30 ELO, win rate 44%

ZoSyttee loses the most ELO in match 1 of the day: ±0 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Anubis
  2. Highest rating in a match: 1.86 · Dust 2
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
48% better than 38%
0.76 better than 60%
82.0 better than 55%
1.03 right on the average
55% of 91 duels better than 71%
22% of 9 situations better than 13%
Anubis18
50% better than 43%
0.71 better than 35%
75.9 better than 22%
1.03 right on the average
49% of 69 duels better than 36%
36% of 11 situations better than 46%
Inferno16
56% better than 59%
0.72 better than 46%
82.6 better than 60%
0.97 better than 30%
44% of 54 duels better than 10%
22% of 9 situations better than 16%
Ancient14
64% -
0.77 -
86.5 -
1.06-
51% of 47 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ZoSyttee plays

Across 73 matches ZoSyttee averages K/R 0.73, ADR 81.0 and a rating of 1.01. Biggest strength: Headshot rate at 55%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 55% headshots. The strongest map is Ancient with a 64% win rate in 14 matches. In 24 of 73 matches the rating was 1.10 or higher (33%), in 25 it was below 0.90. In 52 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. ZoSyttee loses the most ELO in match 1 of the day (±0 ELO, win rate 45%). Things go best on Dust 2 (+30 ELO, win rate 48%). Improved over the last three months: ELO +178. Got weaker: K/R −0.08, Rating −0.11, ADR −9.8, Headshots −2 pp, Win rate −14 pp. Last 30 days: 52 matches, win rate 48%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.