Znake_

Russia
54 matches tracked
Last updated:

How does Znake_ play?

Rating 1.08 K/R 0.81 ADR 90.6 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 54 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. More damage per round than the level 9 average.
Multi-killsEntryDamage
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 54%+4 pp · Ø 50% better than 79%

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 9%
Clutch 1v2 won 15%−5 pp · Ø 20% better than 15%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (1.00).

Headshot rate 47%−1 pp · Ø 48% better than 43%
AWP share of kills 4%−7 pp · Ø 11% better than 22%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 2.8

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so well above the average (13.1%).

2K rounds 15.1%+2.0 pp · Ø 13.1% better than 88%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 64%
MVPs per match 2.5+0.3 · Ø 2.2 better than 76%
4Ks and aces 15x 4K, 1 ace in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 49%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 79%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 39%
Deaths per round 77%+5 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 9 average
Whether Znake_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 54 matches, all from the last 3 months.

Kills per round (K/R)

0.91
AugSepOct

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.54 · Cache
  2. Longest win streak: 5 wins in a row · Cache
  3. Most kills in a match: 33 · Anubis

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
56% better than 69%
0.82 better than 85%
91.3 better than 91%
1.11 better than 79%
57% of 115 duels better than 84%
43% of 7 situations better than 65%
Dust 217
35% better than 8%
0.84 better than 90%
90.2 better than 90%
1.11 better than 79%
61% of 64 duels better than 93%
30% of 10 situations better than 29%
Anubis7
43% -
0.84 -
94.7 -
1.10-
39% of 33 duels -
25% of 4 situations -
Ancient6
67% -
0.63 -
80.0 -
0.80-
46% of 28 duels -
0% of 3 situations -
Nuke4
50% -
0.78 -
90.1 -
1.01-
36% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Znake_ plays

Across 54 matches Znake_ averages K/R 0.81, ADR 90.6 and a rating of 1.08. Biggest strength: Damage per round (ADR) at 90.6, better than 94% of level 9 players. Most room to improve: Deaths per round at 77%, better than only 7% of level 9 players. Averages 18.1 kills per match with 47% headshots. The strongest map is Mirage with a 56% win rate in 18 matches. In 23 of 54 matches the rating was 1.10 or higher (43%), in 17 it was below 0.90. In 54 matches with detailed stats: 15 4Ks and 1 ace. Things go best from match 5 of the day (+51 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +51 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.