ZiziBuczek

Poland
On FACEIT since 2017 213 matches tracked 41 matches in 30 days
ELO ▼ 103
2,060
30-day peak: 2,163
Rank EU
#203,141
Poland #11,385 in Poland
Last updated:

How does ZiziBuczek play?

Rating 1.02 K/R 0.73 ADR 77.9 from 213 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 213 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.04+0.01 · Ø 1.03 better than 54%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 16x 4K, 1 ace in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.31+0.02 · Ø 0.29 better than 58%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +3 pp, ELO +142
= Stayed the same
K/R at 0.72, Rating at 1.02, Headshots at 51%
▼ Got worse
ADR −5.4

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.72 (at the start 0.74). Just below the average (0.74).

Patterns

From the last 213 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −44 ELO
49 matches · 51% win rate
In match 1 of the day −34 ELO
42 matches · 43% win rate
On Wednesdays −46 ELO, win rate 37%

ZiziBuczek loses the most ELO on Ancient: −44 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 46 · Dust 2
  3. Highest rating in a match: 1.98 · Ancient

Maps in detail

from the last 213 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
52% better than 55%
0.69 better than 27%
73.1 better than 15%
1.00 better than 42%
51% of 214 duels right on the average
44% of 62 situations better than 69%
Ancient49
51% better than 45%
0.77 better than 63%
81.6 better than 52%
1.07 better than 64%
52% of 165 duels better than 54%
30% of 37 situations better than 31%
Anubis43
56% better than 68%
0.69 better than 27%
76.8 better than 29%
0.99 better than 37%
52% of 154 duels better than 54%
38% of 26 situations right on the average
Dust 225
48% better than 37%
0.76 better than 62%
82.7 better than 62%
1.01 better than 42%
55% of 110 duels better than 70%
33% of 9 situations better than 37%
Inferno16
38% better than 11%
0.76 better than 56%
78.0 better than 29%
1.02 better than 35%
48% of 62 duels better than 24%
53% of 15 situations better than 80%
Cache5
0% -
0.73 -
80.1 -
0.94-
56% of 9 duels -
40% of 5 situations -
Nuke3
67% -
0.85 -
91.8 -
1.27-
55% of 11 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ZiziBuczek plays

Across 213 matches ZiziBuczek averages K/R 0.73, ADR 77.9 and a rating of 1.02. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 52% headshots. The strongest map is Anubis with a 56% win rate in 43 matches. In 81 of 213 matches the rating was 1.10 or higher (38%), in 77 it was below 0.90. In 134 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: August 2026 at 1.06. ZiziBuczek loses the most ELO on Ancient (−44 ELO, win rate 51%). Things go best on Mirage (+29 ELO, win rate 52%). From match no. 5 of the day on, things go best: 62% win rate. Improved over the last three months: Win rate +3 pp, ELO +142. Got weaker: ADR −5.4. Unchanged in recent months: K/R at 0.72, Rating at 1.02, Headshots at 51%. Last 30 days: 41 matches, win rate 49%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.