ZirEXe

Poland
On FACEIT since 2014 333 matches tracked 98 matches in 30 days
ELO ▼ 89
2,168
30-day peak: 2,257
Rank EU
#148,643
Poland #7,488 in Poland
Last updated:

How does ZirEXe play?

Rating 1.06 K/R 0.75 ADR 78.6 from 333 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 333 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (255 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 1.07+0.05 · Ø 1.02 better than 66%
Pistol kills per match 2.7
Zeus kills2 in 333 matches
Knife kills 10 in 333 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 62%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 64%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 51x 4K, 5 aces in 255 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.28).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 27%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 7%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.06
= Stayed the same
ADR at 79.3, Headshots at 41%, Win rate at 48%
▼ Got worse
ELO −72

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.76 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 333 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −239 ELO
107 matches · 43% win rate
On Cache −94 ELO
34 matches · 47% win rate
On Fridays −119 ELO, win rate 36%

ZirEXe loses the most ELO on Mirage: −239 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Nuke
  2. Longest win streak: 7 wins in a row · Nuke
  3. Highest rating in a match: 2.47 · Inferno

Maps in detail

from the last 333 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
43% better than 20%
0.73 right on the average
77.7 better than 36%
1.01 better than 46%
51% of 431 duels right on the average
33% of 64 situations better than 36%
Dust 2102
54% better than 60%
0.79 better than 74%
81.7 better than 54%
1.14 better than 81%
61% of 507 duels better than 92%
35% of 65 situations better than 44%
Inferno42
57% better than 63%
0.71 better than 42%
73.8 better than 18%
1.03 right on the average
53% of 153 duels better than 58%
50% of 16 situations better than 79%
Nuke38
42% better than 14%
0.75 better than 46%
77.7 better than 26%
1.02 better than 37%
59% of 206 duels better than 81%
32% of 22 situations better than 28%
Cache34
47% -
0.73 -
79.7 -
1.02-
52% of 130 duels -
40% of 15 situations -
Anubis8
38% -
0.70 -
76.6 -
0.99-
43% of 28 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ZirEXe plays

Across 333 matches ZirEXe averages K/R 0.75, ADR 78.6 and a rating of 1.06. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 41% headshots. The strongest map is Inferno with a 57% win rate in 42 matches. In 140 of 333 matches the rating was 1.10 or higher (42%), in 112 it was below 0.90. In 255 matches with detailed stats: 51 4Ks and 5 aces. Best month by rating: October 2026 at 1.12. ZirEXe loses the most ELO on Mirage (−239 ELO, win rate 43%). Things go best on Nuke (+60 ELO, win rate 42%). Improved over the last three months: K/R +0.05, Rating +0.06. Got weaker: ELO −72. Unchanged in recent months: ADR at 79.3, Headshots at 41%, Win rate at 48%. Last 30 days: 98 matches, win rate 50%, net ELO −65.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.