Zigyyyy

Bulgaria
106 matches tracked
Last updated:

How does Zigyyyy play?

Rating 1.14 K/R 0.85 ADR 94.6 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 106 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 25% normal 0.90 to 1.09 25% weak 0.75 to 0.89 9% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
Multi-killsEntryClutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 54%+4 pp · Ø 50% better than 79%

Clutch

Strength
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 90%
Clutch 1v2 won 29%+9 pp · Ø 20% better than 90%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (1.00).

Headshot rate 43%−5 pp · Ø 48% better than 21%
AWP share of kills 5%−6 pp · Ø 11% better than 28%
K/D 1.11+0.11 · Ø 1.00 better than 84%
Pistol kills per match 3.4

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.3% of rounds and so well above the average (13.1%).

2K rounds 16.3%+3.2 pp · Ø 13.1% better than 97%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 73%
MVPs per match 2.7+0.5 · Ø 2.2 better than 90%
4Ks and aces 26x 4K, 4 aces in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 68%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 51%
Deaths per round 77%+5 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.07, ADR +5.2
= Stayed the same
K/R at 0.86, Headshots at 44%
▼ Got worse
Win rate −8 pp, ELO −154

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: May 2026 with 0.88. Last 3 months: 0.86 (at the start 0.83). Well above the average (0.72).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
28 matches · 61% win rate
Between 12:00 and 18:00 −81 ELO, win rate 45%
On Saturdays −97 ELO, win rate 42%

Zigyyyy loses the most ELO on Dust 2: −25 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.35 · Cache
  2. Longest win streak: 6 wins in a row · Nuke
  3. Most kills in a match: 43 · Mirage

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
44% better than 26%
0.90 better than 96%
101.0 better than 98%
1.21 better than 92%
51% of 187 duels right on the average
25% of 16 situations better than 16%
Dust 228
61% better than 84%
0.88 better than 96%
97.7 better than 98%
1.20 better than 92%
53% of 161 duels better than 64%
50% of 12 situations better than 81%
Ancient18
56% better than 68%
0.75 better than 59%
81.6 better than 54%
0.98 better than 38%
59% of 70 duels better than 90%
55% of 11 situations better than 86%
Cache8
50% -
0.83 -
95.5 -
1.16-
48% of 46 duels -
0% of 5 situations -
Inferno7
43% -
0.78 -
85.6 -
1.09-
29% of 31 duels -
0% of 2 situations -
Anubis6
50% -
0.78 -
85.3 -
1.09-
46% of 28 duels -
33% of 3 situations -
Nuke6
50% -
0.85 -
100.0 -
1.08-
63% of 40 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zigyyyy plays

Across 106 matches Zigyyyy averages K/R 0.85, ADR 94.6 and a rating of 1.14. Biggest strength: Damage per round (ADR) at 94.6, better than 98% of level 9 players. Most room to improve: Deaths per round at 77%, better than only 7% of level 9 players. Averages 18.4 kills per match with 43% headshots. The strongest map is Dust 2 with a 61% win rate in 28 matches. In 54 of 106 matches the rating was 1.10 or higher (51%), in 25 it was below 0.90. In 65 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: September 2026 at 1.20. Zigyyyy loses the most ELO on Dust 2 (−25 ELO, win rate 61%). Things go best on Mirage (+4 ELO, win rate 44%). Match no. 1 of the day goes best: 56% win rate, −25 ELO. Improved over the last three months: Rating +0.07, ADR +5.2. Got weaker: Win rate −8 pp, ELO −154. Unchanged in recent months: K/R at 0.86, Headshots at 44%. Last 30 days: 5 matches, win rate 20%, net ELO −79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.