ZiMNiiXd

Russia
On FACEIT since 2018 100 matches tracked 79 matches in 30 days
ELO ▲ 105
2,493
30-day peak: 2,538
Rank EU
#54,330
Russia #15,527 in Russia
Last updated:

How does ZiMNiiXd play?

Rating 1.06 K/R 0.75 ADR 80.4 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 100 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 96%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.06+0.03 · Ø 1.03 better than 56%
Pistol kills per match 2.4
Zeus kills1 in 100 matches
Knife kills 2 in 100 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so just above the average (13.4%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 56%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 52%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 0 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 83%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether ZiMNiiXd is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 86 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.75
JunJulAugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 2.18 · Vertigo
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
59% better than 75%
0.75 right on the average
77.8 better than 34%
1.07 better than 60%
45% of 110 duels better than 18%
43% of 14 situations better than 65%
Mirage20
45% better than 24%
0.74 better than 48%
82.2 better than 55%
1.01 better than 41%
48% of 92 duels better than 30%
43% of 14 situations better than 65%
Nuke13
54% -
0.77 -
82.9 -
1.07-
44% of 52 duels -
22% of 9 situations -
Ancient10
80% -
0.76 -
86.8 -
1.08-
43% of 37 duels -
75% of 4 situations -
Anubis10
60% -
0.76 -
77.9 -
1.05-
59% of 39 duels -
71% of 7 situations -
Cache10
50% -
0.66 -
69.9 -
0.93-
47% of 36 duels -
60% of 5 situations -
Inferno7
14% -
0.73 -
79.1 -
1.07-
52% of 29 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ZiMNiiXd plays

Across 100 matches ZiMNiiXd averages K/R 0.75, ADR 80.4 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 51%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 57% headshots. The strongest map is Ancient with a 80% win rate in 10 matches. In 42 of 100 matches the rating was 1.10 or higher (42%), in 38 it was below 0.90. In 86 matches with detailed stats: 21 4Ks and 0 aces. Best month by rating: October 2026 at 1.07. Things go best in match 1 of the day (+80 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +80 ELO. Last 30 days: 79 matches, win rate 53%, net ELO +108.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.