ZhigA_

Russia
On FACEIT since 2015 186 matches tracked 62 matches in 30 days
ELO ▲ 230
3,337
30-day peak: 3,392
Rank EU ▼ 669 places
#2,117
Russia #593 in Russia
30 days · prev. #1,448 · best #1,209
Last updated:

How does ZhigA_ play?

Rating 1.00 K/R 0.72 ADR 81.2 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 186 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 48%−4 pp · Ø 52% better than 15%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−7 pp · Ø 42% better than 27%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 5%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (53%).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.02−0.03 · Ø 1.05 better than 27%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.2%).

2K rounds 12.1%−1.4 pp · Ø 13.5% better than 12%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 7%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 7x 4K, 1 ace in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.8+0.9 · Ø 3.9 better than 79%
Enemies flashed per round 0.39+0.07 · Ø 0.32 better than 71%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +6 pp, ELO +346
= Stayed the same
Headshots at 58%
▼ Got worse
K/R −0.05, Rating −0.08, ADR −6.2

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.69 (at the start 0.74). Clearly below the average (0.75).

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +148 ELO
39 matches · 46% win rate
Between 12:00 and 18:00 +216 ELO, win rate 51%
On Tuesdays −34 ELO, win rate 43%

ZhigA_ loses the most ELO in match 2 of the day: +148 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Nuke
  2. Highest rating in a match: 2.34 · Mirage
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
62% better than 79%
0.68 better than 15%
78.1 better than 29%
0.96 better than 16%
52% of 246 duels better than 46%
38% of 34 situations better than 47%
Dust 251
45% better than 17%
0.68 better than 16%
76.8 better than 23%
0.96 better than 15%
43% of 196 duels better than 9%
41% of 39 situations better than 55%
Nuke34
59% right on the average
0.80 better than 65%
87.1 better than 71%
1.11 better than 59%
51% of 119 duels better than 37%
30% of 23 situations better than 25%
Ancient27
67% better than 85%
0.78 better than 61%
91.0 better than 86%
1.05 better than 46%
56% of 110 duels better than 70%
47% of 17 situations better than 73%
Cache13
38% -
0.64 -
74.8 -
0.85-
38% of 45 duels -
100% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ZhigA_ plays

Across 186 matches ZhigA_ averages K/R 0.72, ADR 81.2 and a rating of 1.00. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 7% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 59% headshots. The strongest map is Ancient with a 67% win rate in 27 matches. In 69 of 186 matches the rating was 1.10 or higher (37%), in 74 it was below 0.90. In 86 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: July 2026 at 1.03. ZhigA_ loses the most ELO in match 2 of the day (+148 ELO, win rate 46%). Things go best on Nuke (+153 ELO, win rate 59%). From match no. 5 of the day on, things go best: 61% win rate, +126 ELO. Improved over the last three months: Win rate +6 pp, ELO +346. Got weaker: K/R −0.05, Rating −0.08, ADR −6.2. Unchanged in recent months: Headshots at 58%. Last 30 days: 62 matches, win rate 58%, net ELO +173.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.