Zeplus

Denmark
On FACEIT since 2019 40 matches tracked
ELO
2,195
Rank EU
#137,450
Denmark #3,281 in Denmark
Last updated:

How does Zeplus play?

Rating 0.99 K/R 0.72 ADR 75.9 from 40 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 40 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 23% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 11%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 0.99−0.03 · Ø 1.02 better than 37%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 14.2%+0.9 pp · Ø 13.3% better than 69%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 23%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 3x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 44%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 0.97, ADR at 76.2
▼ Got worse
Headshots −6 pp, Win rate −15 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.74).

Patterns

Soon this shows where Zeplus loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 13 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.53 · Cache
  2. Longest win streak: 6 wins in a row · Nuke
  3. Most kills in a match: 26 · Mirage

Maps in detail

from the last 40 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage13
54% -
0.70 -
73.3 -
1.00-
47% of 66 duels -
100% of 3 situations -
Ancient8
63% -
0.79 -
81.9 -
1.09-
50% of 38 duels -
20% of 5 situations -
Inferno7
43% -
0.64 -
74.7 -
0.89-
53% of 38 duels -
33% of 3 situations -
Nuke4
50% -
0.71 -
72.0 -
0.97-
38% of 16 duels -
33% of 3 situations -
Dust 23
33% -
0.73 -
79.7 -
0.91-
56% of 18 duels -
0% of 1 situations -
Overpass3
33% -
0.61 -
62.9 -
0.82-
6% of 17 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zeplus plays

Across 40 matches Zeplus averages K/R 0.72, ADR 75.9 and a rating of 0.99. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 50% headshots. In 15 of 40 matches the rating was 1.10 or higher (38%), in 15 it was below 0.90. In 20 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 1.20. Got weaker: Headshots −6 pp, Win rate −15 pp. Unchanged in recent months: K/R at 0.72, Rating at 0.97, ADR at 76.2. Last 30 days: 4 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.