Zenyx_-
Name history of Zenyx_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).
Compared with 667 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average26% of 1v1s won and so well below the average (39%).
Weapons and aim
Average38% headshots and so well below the average (44%).
Impact
Average2.3 MVPs per match and so slightly above the average (2.2).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.86. Last 3 months: 0.70 (at the start 0.75). Just below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.19. Last 3 months: 0.96 (at the start 1.05). Just below the average (0.98).
Damage per round (ADR)
Best month: June 2026 with 87.2. Last 3 months: 74.8 (at the start 78.6). Slightly below the average (78.3).
Share of headshot kills
Best month: September 2026 with 40%. Last 3 months: 39% (at the start 36%). Clearly below the average (44%).
Matches won (win rate)
Best month: June 2026 with 58%. Last 3 months: 46% (at the start 52%). Well below the average (52%).
Best month: September 2026 with 1,394. Last 3 months: 1,114 (at the start 1,110).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 60%.
Patterns
From the last 225 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Zenyx_- loses the most ELO in match 2 of the day: −88 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Anubis
- Highest rating in a match: 2.34 · Inferno
- Most kills in a match: 41 · Inferno
Maps in detail
from the last 225 matchesCompared with players on the same level who have at least 15 matches on the map.
How Zenyx_- plays
Across 225 matches Zenyx_- averages K/R 0.72, ADR 76.3 and a rating of 0.99. Most room to improve: Clutch 1v1 won at 26%, better than only 6% of level 5 players. Averages 16.2 kills per match with 38% headshots. The strongest map is Ancient with a 58% win rate in 33 matches. In 80 of 225 matches the rating was 1.10 or higher (36%), in 102 it was below 0.90. In 130 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: June 2026 at 1.19. Zenyx_- loses the most ELO in match 2 of the day (−88 ELO, win rate 40%). Things go best in match 1 of the day (+28 ELO, win rate 53%). Match no. 3 of the day goes best: 60% win rate, −25 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.05, Rating −0.09, Win rate −6 pp. Unchanged in recent months: ADR at 74.8, ELO at 1,114. Last 30 days: 19 matches, win rate 21%, net ELO −44.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.