Zendor

Hungary
On FACEIT since 2014 57 matches tracked 54 matches in 30 days
ELO ▲ 332
2,057
30-day peak: 2,057
Rank EU
#205,017
Hungary #1,015 in Hungary
Last updated:

How does Zendor play?

Rating 1.19 (from 54 matches) K/R 0.84 ADR 81.3 from 57 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 54 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 31% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.21+0.18 · Ø 1.03 better than 93%
Pistol kills per match 2.7
Knife kills 1 in 57 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 15.9%+2.5 pp · Ø 13.4% better than 94%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 83%
MVPs per match 3.0+0.7 · Ø 2.3 better than 96%
4Ks and aces 20x 4K, 0 aces in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 37%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 44%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Patterns

From the last 57 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +31 ELO, win rate 56%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Highest rating in a match: 2.16 · Dust 2
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 57 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 215
53% better than 56%
0.92 better than 97%
93.9 better than 94%
1.29 better than 97%
46% of 67 duels better than 24%
33% of 12 situations better than 37%
Mirage14
79% -
0.82 -
74.8 -
1.17-
48% of 52 duels -
40% of 10 situations -
Anubis11
64% -
0.89 -
92.3 -
1.27-
53% of 34 duels -
40% of 5 situations -
Ancient7
29% -
0.82 -
87.2 -
1.10-
52% of 29 duels -
67% of 3 situations -
Inferno7
71% -
0.71 -
61.9 -
1.05-
54% of 24 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zendor plays

Across 57 matches Zendor averages K/R 0.84 and ADR 81.3; the rating across the 54 rated matches is 1.19. Biggest strength: Rating at 1.19, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 19.4 kills per match with 47% headshots. The strongest map is Mirage with a 79% win rate in 14 matches. In 28 of 54 matches the rating was 1.10 or higher (52%), in 12 it was below 0.90. In 54 matches with detailed stats: 20 4Ks and 0 aces. Last 30 days: 54 matches, win rate 61%, net ELO +65.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.