Zen0_o
How does Zen0_o play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).
Compared with 7,096 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average1.4 clutch kills per match and so clearly below the average (1.5).
Weapons and aim
Average1.00 K/D and so slightly below the average (1.05).
Impact
AverageExactly 2 kills in 12.9% of rounds and so slightly below the average (13.5%).
Utility and deaths
Average0.53 enemies flashed per round and so well above the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.84. Last 3 months: 0.71 (at the start 0.76). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.19. Last 3 months: 0.99 (at the start 1.03). Clearly below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 90.2. Last 3 months: 79.9 (at the start 82.7). Just below the average (80.8).
Share of headshot kills
Best month: June 2026 with 52%. Last 3 months: 48% (at the start 51%). Clearly below the average (53%).
Matches won (win rate)
Best month: August 2026 with 64%. Last 3 months: 57% (at the start 43%). Clearly above the average (52%).
Best month: September 2026 with 3,146.
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 260 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Zen0_o loses the most ELO on Anubis: −60 ELO, 65% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 2.75 · Mirage
- Most kills in a match: 44 · Nuke
Maps in detail
from the last 260 matchesCompared with players on the same level who have at least 15 matches on the map.
How Zen0_o plays
Across 260 matches Zen0_o averages K/R 0.72 and ADR 80.6; the rating across the 231 rated matches is 1.00. Biggest strength: Utility damage per round at 5.3, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 15.9 kills per match with 48% headshots. The strongest map is Anubis with a 65% win rate in 23 matches. In 72 of 231 matches the rating was 1.10 or higher (31%), in 84 it was below 0.90. In 191 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: July 2026 at 1.19. Zen0_o loses the most ELO on Anubis (−60 ELO, win rate 65%). Things go best on Ancient (+86 ELO, win rate 58%). Improved over the last three months: Win rate +14 pp. Got weaker: K/R −0.05, Headshots −3 pp. Unchanged in recent months: Rating at 0.99, ADR at 79.9. Last 30 days: 86 matches, win rate 58%, net ELO −17.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.