Zemechka

Japan
On FACEIT since 2023 138 matches tracked
Last updated:

How does Zemechka play?

Rating 0.89 K/R 0.66 ADR 76.9 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 138 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 36%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Weakness
Where do the kills come from?

0.87 K/D and so clearly below the average (1.03).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 0.87−0.16 · Ø 1.03 better than 4%
Pistol kills per match 1.8
Knife kills 2 in 138 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (4.1%).

2K rounds 11.5%−1.9 pp · Ø 13.4% better than 9%
3K rounds 2.7%−1.4 pp · Ø 4.1% better than 4%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 9x 4K, 1 ace in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.6+1.4 · Ø 4.2 better than 83%
Enemies flashed per round 0.14−0.15 · Ø 0.29 better than 12%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, ELO +579
= Stayed the same
K/R at 0.65, ADR at 76.2, Win rate at 52%
▼ Got worse
Rating −0.05

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.68. Last 3 months: 0.65 (at the start 0.68). Clearly below the average (0.74).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −25 ELO
31 matches · 42% win rate
On Anubis −9 ELO
34 matches · 62% win rate
On Mondays −25 ELO, win rate 43%

Zemechka loses the most ELO in match 1 of the day: −25 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Inferno
  2. Longest win streak: 5 wins in a row · Cache
  3. Highest rating in a match: 2.18 · Anubis

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
51% better than 48%
0.63 better than 8%
71.6 better than 9%
0.85 better than 4%
45% of 188 duels better than 20%
30% of 20 situations better than 29%
Anubis34
62% better than 83%
0.70 better than 32%
81.9 better than 59%
0.93 better than 17%
53% of 169 duels better than 60%
56% of 16 situations better than 89%
Mirage21
52% better than 55%
0.59 better than 3%
71.2 better than 10%
0.84 better than 3%
39% of 88 duels better than 4%
17% of 6 situations better than 5%
Cache14
36% -
0.69 -
79.9 -
0.93-
45% of 51 duels -
54% of 13 situations -
Inferno13
62% -
0.70 -
82.3 -
0.93-
43% of 58 duels -
20% of 10 situations -
Ancient8
38% -
0.53 -
67.6 -
0.71-
35% of 52 duels -
0% of 4 situations -
Nuke5
60% -
0.92 -
93.6 -
1.25-
58% of 19 duels -
100% of 2 situations -
Vertigo4
25% -
0.69 -
90.3 -
0.89-
56% of 18 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zemechka plays

Across 138 matches Zemechka averages K/R 0.66, ADR 76.9 and a rating of 0.89. Biggest strength: Utility damage per round at 5.6, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.89, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 14.2 kills per match with 43% headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 33 of 138 matches the rating was 1.10 or higher (24%), in 72 it was below 0.90. In 98 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: July 2026 at 0.92. Zemechka loses the most ELO in match 1 of the day (−25 ELO, win rate 42%). Things go best on Dust 2 (+30 ELO, win rate 51%). Match no. 3 of the day goes best: 62% win rate, −26 ELO. Improved over the last three months: Headshots +2 pp, ELO +579. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.65, ADR at 76.2, Win rate at 52%. Last 30 days: 7 matches, win rate 14%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.