Zedje_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (530 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average60% headshots and so well above the average (52%).
Impact
StrengthExactly 3 kills in 5.6% of rounds and so well above the average (4.3%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.88. Last 3 months unchanged at 0.83. Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.19. Last 3 months unchanged at 1.13. Clearly above the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 91.8. Last 3 months: 87.4 (at the start 86.2). Clearly above the average (81.4).
Share of headshot kills
Best month: October 2026 with 62%. Last 3 months unchanged at 60%. Well above the average (52%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 52% (at the start 42%). Just above the average (51%).
Best month: September 2026 with 3,339. Last 3 months: 2,755 (at the start 2,813).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 49%.
Patterns
From the last 590 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Zedje_ loses the most ELO on Dust 2: −177 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.49 · Anubis
- Recorded match no. 500 · Mirage
- Longest win streak: 9 wins in a row · Mirage
- Most kills in a match: 40 · Mirage
Maps in detail
from the last 590 matchesCompared with players on the same level who have at least 15 matches on the map.
How Zedje_ plays
Across 590 matches Zedje_ averages K/R 0.83, ADR 87.3 and a rating of 1.13. Biggest strength: Headshot rate at 60%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 74%, better than only 13% of level 10 · 2,750-2,999 ELO players. Averages 18.2 kills per match with 60% headshots. The strongest map is Anubis with a 54% win rate in 68 matches. In 299 of 590 matches the rating was 1.10 or higher (51%), in 166 it was below 0.90. In 530 matches with detailed stats: 118 4Ks and 9 aces. Best month by rating: October 2026 at 1.19. Zedje_ loses the most ELO on Dust 2 (−177 ELO, win rate 52%). Things go best on Anubis (+63 ELO, win rate 54%). Improved over the last three months: Win rate +10 pp. Got weaker: ELO −58. Unchanged in recent months: K/R at 0.83, Rating at 1.13, ADR at 87.4, Headshots at 60%. Last 30 days: 185 matches, win rate 53%, net ELO −149.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.