Zazou-

France
80 matches tracked 38 matches in 30 days
ELO ▲ 4
2,069
30-day peak: 2,069
Rank EU
#194,669
France #3,326 in France
Last updated:

How does Zazou- play?

Rating 1.08 K/R 0.77 ADR 81.6 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 80 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 16%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 47%−4 pp · Ø 51% better than 20%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.02).

Headshot rate 44%−6 pp · Ø 50% better than 20%
AWP share of kills 8%−2 pp · Ø 10% better than 45%
K/D 1.13+0.11 · Ø 1.02 better than 86%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.2%).

2K rounds 15.7%+2.5 pp · Ø 13.2% better than 94%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 74%
MVPs per match 2.4+0.1 · Ø 2.3 better than 65%
4Ks and aces 9x 4K, 0 aces in 59 matches

Utility and deaths

Average
Nades, flashes and deaths

0.66 enemies flashed per round and so well above the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 7.7+3.5 · Ø 4.2 better than 97%
Enemies flashed per round 0.66+0.36 · Ø 0.30 better than 99%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.12, Rating +0.17, ADR +10.8, ELO +171
= Stayed the same
Win rate at 53%
▼ Got worse
Headshots −6 pp

Sep to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.80 (at the start 0.68). Clearly above the average (0.73).

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −4 ELO
20 matches · 55% win rate
Between 12:00 and 18:00 −46 ELO, win rate 46%

Zazou- loses the most ELO on Dust 2: −4 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Nuke
  2. Highest rating in a match: 2.13 · Dust 2
  3. Longest win streak: 3 wins in a row · Dust 2

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 220
55% better than 65%
0.78 better than 74%
80.4 better than 52%
1.11 better than 79%
49% of 59 duels better than 41%
38% of 16 situations right on the average
Inferno16
63% better than 76%
0.85 better than 88%
91.3 better than 90%
1.22 better than 88%
49% of 51 duels better than 33%
11% of 9 situations better than 5%
Nuke16
56% right on the average
0.75 better than 45%
80.7 better than 44%
1.07 right on the average
41% of 46 duels better than 5%
50% of 10 situations better than 79%
Mirage12
42% -
0.73 -
76.5 -
1.01-
49% of 53 duels -
25% of 4 situations -
Cache7
57% -
0.71 -
80.0 -
0.99-
53% of 30 duels -
0% of 1 situations -
Anubis5
60% -
0.85 -
84.0 -
1.16-
38% of 13 duels -
-
Overpass3
0% -
0.62 -
69.4 -
0.80-
60% of 10 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zazou- plays

Across 80 matches Zazou- averages K/R 0.77, ADR 81.6 and a rating of 1.08. Biggest strength: Utility damage per round at 7.7, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 44% headshots. The strongest map is Inferno with a 63% win rate in 16 matches. In 36 of 80 matches the rating was 1.10 or higher (45%), in 26 it was below 0.90. In 59 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. Zazou- loses the most ELO on Dust 2 (−4 ELO, win rate 55%). Improved over the last three months: K/R +0.12, Rating +0.17, ADR +10.8, ELO +171. Got weaker: Headshots −6 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 38 matches, win rate 50%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.