Zazou-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).
Compared with 1,663 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average1.13 K/D and so clearly above the average (1.02).
Impact
AverageExactly 2 kills in 15.7% of rounds and so well above the average (13.2%).
Utility and deaths
Average0.66 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.81. Last 3 months: 0.80 (at the start 0.68). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.15. Last 3 months: 1.13 (at the start 0.96). Well above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 86.0. Last 3 months: 84.4 (at the start 73.6). Slightly above the average (80.0).
Share of headshot kills
Best month: April 2026 with 46%. Last 3 months: 42% (at the start 48%). Well below the average (50%).
Matches won (win rate)
Best month: April 2026 with 56%. Last 3 months: 53% (at the start 52%). Clearly above the average (49%).
Best month: September 2026 with 2,065. Last 3 months: 2,017 (at the start 1,846).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 37%.
Patterns
From the last 80 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Zazou- loses the most ELO on Dust 2: −4 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Nuke
- Highest rating in a match: 2.13 · Dust 2
- Longest win streak: 3 wins in a row · Dust 2
Maps in detail
from the last 80 matchesCompared with players on the same level who have at least 15 matches on the map.
How Zazou- plays
Across 80 matches Zazou- averages K/R 0.77, ADR 81.6 and a rating of 1.08. Biggest strength: Utility damage per round at 7.7, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 44% headshots. The strongest map is Inferno with a 63% win rate in 16 matches. In 36 of 80 matches the rating was 1.10 or higher (45%), in 26 it was below 0.90. In 59 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. Zazou- loses the most ELO on Dust 2 (−4 ELO, win rate 55%). Improved over the last three months: K/R +0.12, Rating +0.17, ADR +10.8, ELO +171. Got weaker: Headshots −6 pp. Unchanged in recent months: Win rate at 53%. Last 30 days: 38 matches, win rate 50%, net ELO −16.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.