Zasada_ua

Ukraine
On FACEIT since 2024 212 matches tracked 57 matches in 30 days
ELO ▲ 40
2,364
30-day peak: 2,379
Rank EU
#82,080
Ukraine #3,306 in Ukraine
Last updated:

How does Zasada_ua play?

Rating 1.01 (from 205 matches) K/R 0.71 ADR 77.4 from 212 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 205 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so right on the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.4
Knife kills 3 in 212 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 43%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 25%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 22x 4K, 1 ace in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 79%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 1.01, ADR at 78.2, Headshots at 50%, ELO at 2,359
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: June 2026 with 0.74. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Wednesdays +31 ELO, win rate 50%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.24 · Nuke
  2. Most kills in a match: 42 · Cache
  3. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis52
58% better than 67%
0.69 better than 24%
76.2 better than 23%
0.97 better than 26%
53% of 224 duels better than 57%
29% of 38 situations better than 27%
Nuke50
62% better than 72%
0.75 better than 46%
78.7 better than 31%
1.07 better than 53%
52% of 210 duels better than 47%
40% of 30 situations right on the average
Dust 243
63% better than 85%
0.67 better than 17%
76.0 better than 25%
0.99 better than 33%
47% of 156 duels better than 27%
43% of 21 situations better than 65%
Inferno36
44% better than 21%
0.73 better than 42%
79.7 better than 36%
1.05 better than 47%
52% of 129 duels better than 36%
22% of 9 situations better than 17%
Cache30
43% -
0.69 -
76.0 -
0.96-
45% of 112 duels -
35% of 20 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zasada_ua plays

Across 212 matches Zasada_ua averages K/R 0.71 and ADR 77.4; the rating across the 205 rated matches is 1.01. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 50% headshots. The strongest map is Dust 2 with a 63% win rate in 43 matches. In 73 of 205 matches the rating was 1.10 or higher (36%), in 80 it was below 0.90. In 133 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 1.05. Things go best on Anubis (+60 ELO, win rate 58%). Match no. 3 of the day goes best: 66% win rate, +47 ELO. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.01, ADR at 78.2, Headshots at 50%, ELO at 2,359. Last 30 days: 57 matches, win rate 54%, net ELO +71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.