ZBezda

Kazakhstan
On FACEIT since 2023 103 matches tracked 82 matches in 30 days
ELO ▲ 385
2,567
30-day peak: 2,567
Rank EU
#41,835
Kazakhstan #1,426 in Kazakhstan
Last updated:

How does ZBezda play?

Rating 1.24 K/R 0.87 ADR 94.0 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 103 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 25% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 61%+9 pp · Ø 52% better than 97%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 39%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 91%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so well above the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 38%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.29+0.25 · Ø 1.04 better than 96%
Pistol kills per match 2.9
Knife kills 1 in 103 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 14.9%+1.3 pp · Ø 13.6% better than 78%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 91%
MVPs per match 2.9+0.5 · Ø 2.4 better than 91%
4Ks and aces 30x 4K, 8 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 93%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 10%
Deaths per round 68%−3 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether ZBezda is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 103 matches, all from the last 3 months.

Kills per round (K/R)

0.79
SepOct

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Thursdays ±0 ELO, win rate 57%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 49 · Ancient
  2. Longest win streak: 14 wins in a row · Dust 2
  3. Highest rating in a match: 2.81 · Dust 2

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
75% better than 99%
0.92 better than 96%
96.6 better than 96%
1.34 better than 98%
60% of 171 duels better than 88%
36% of 25 situations better than 40%
Mirage29
69% better than 96%
0.80 better than 73%
89.5 better than 84%
1.11 better than 70%
57% of 109 duels better than 79%
20% of 15 situations better than 8%
Inferno9
89% -
1.04 -
110.7 -
1.50-
62% of 52 duels -
67% of 6 situations -
Anubis8
38% -
0.77 -
86.5 -
1.09-
71% of 35 duels -
60% of 5 situations -
Ancient7
57% -
0.89 -
89.4 -
1.23-
74% of 27 duels -
50% of 4 situations -
Nuke6
50% -
0.83 -
95.2 -
1.15-
53% of 19 duels -
33% of 6 situations -
Cache4
75% -
0.77 -
88.0 -
1.07-
46% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ZBezda plays

Across 103 matches ZBezda averages K/R 0.87, ADR 94.0 and a rating of 1.24. Biggest strength: Opening duels won at 61%, better than 97% of level 10 · 2,500-2,749 ELO players. Averages 19.5 kills per match with 49% headshots. The strongest map is Dust 2 with a 75% win rate in 40 matches. In 61 of 103 matches the rating was 1.10 or higher (59%), in 23 it was below 0.90. In 103 matches with detailed stats: 30 4Ks and 8 aces. Things go best on Dust 2 (+39 ELO, win rate 75%). Last 30 days: 82 matches, win rate 63%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.