Yurii_
How does Yurii_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average33% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average57% headshots and so well above the average (49%).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.73. Last 3 months: 0.67 (at the start 0.62). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.01. Last 3 months: 0.93 (at the start 0.88). Clearly below the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 84.3. Last 3 months: 76.1 (at the start 70.3). Slightly below the average (79.6).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 57% (at the start 55%). Well above the average (49%).
Matches won (win rate)
Best month: June 2026 with 56%. Last 3 months: 46% (at the start 55%). Clearly below the average (49%).
Best month: August 2026 with 2,017. Last 3 months: 1,739 (at the start 1,836).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 199 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Yurii_ loses the most ELO on Anubis: −40 ELO, 56% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Ancient
- Longest win streak: 6 wins in a row · Inferno
- Highest rating in a match: 1.89 · Inferno
Maps in detail
from the last 199 matchesCompared with players on the same level who have at least 15 matches on the map.
How Yurii_ plays
Across 199 matches Yurii_ averages K/R 0.65 and ADR 74.1; the rating across the 190 rated matches is 0.92. Biggest strength: Headshot rate at 57%, better than 91% of level 9 players. Most room to improve: K/D at 0.90, better than only 13% of level 9 players. Averages 14.6 kills per match with 57% headshots. The strongest map is Mirage with a 59% win rate in 37 matches. In 52 of 190 matches the rating was 1.10 or higher (27%), in 98 it was below 0.90. In 128 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: October 2026 at 1.01. Yurii_ loses the most ELO on Anubis (−40 ELO, win rate 56%). Things go best on Dust 2 (+132 ELO, win rate 47%). Match no. 4 of the day goes best: 63% win rate, +1 ELO. Improved over the last three months: K/R +0.05, Rating +0.05, ADR +5.8, Headshots +2 pp. Got weaker: Win rate −9 pp, ELO −97. Last 30 days: 37 matches, win rate 62%, net ELO +21.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.