YuraMerc1488

Russia
105 matches tracked 38 matches in 30 days
Last updated:

How does YuraMerc1488 play?

Rating 1.16 (from 46 matches) K/R 0.80 ADR 87.1 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95% on level 8
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 46 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 35% good 1.10 to 1.29 20% normal 0.90 to 1.09 9% weak 0.75 to 0.89 11% very weak below 0.75 20%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsEntryHeadshots
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2 pp better than 77%
Opening duels won 51%+1 pp better than 56%

Clutch

Average
Last one alive
Clutch 1v1 won 53%+15 pp better than 98%
Clutch 1v2 won 16%−6 pp better than 18%
Clutch kills per match 1.3−0.4 better than 20%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 53%+6 pp better than 81%
AWP share of kills 9%−1 pp better than 50%
K/D 1.11+0.11 better than 87%
Pistol kills per match 2.7
Knife kills 4 in 105 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.3%+2.2 pp better than 92%
Rounds with 3K 4.2%+0.3 pp better than 63%
MVPs per match 2.6+0.4 better than 87%
4Ks and aces 29x 4K, 6 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 80%
Utility damage per round 3.5−0.7 better than 34%
Enemies flashed per round 0.280.00 level
Rounds with a death 72%0 pp level

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: September 2026 with 0.86.

Patterns

From the last 105 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −49 ELO
32 matches · 50% wins
On Dust 2 −7 ELO
29 matches · 31% wins
In match 2 of the day +28 ELO
24 matches · 33% wins

YuraMerc1488 loses the most ELO on Mirage: −49 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Inferno
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 36 · Inferno

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
50% better than 46%
0.85 better than 93%
91.2 better than 93%
1.26-
57% of 131 duels better than 85%
31% of 13 situations better than 30%
Dust 229
31% better than 4%
0.76 better than 69%
84.0 better than 71%
1.04 better than 62%
50% of 154 duels better than 46%
29% of 14 situations better than 27%
Ancient19
47% better than 33%
0.84 better than 95%
93.2 better than 97%
1.18-
50% of 109 duels level
63% of 8 situations better than 93%
Inferno10
50% -
0.84 -
89.1 -
1.70-
47% of 57 duels -
83% of 6 situations -
Nuke7
43% -
0.64 -
71.6 -
1.03-
49% of 41 duels -
50% of 4 situations -
Anubis5
60% -
0.74 -
78.6 -
1.29-
33% of 30 duels -
100% of 2 situations -
Cache3
33% -
0.77 -
78.7 -
0.84-
55% of 11 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How YuraMerc1488 plays

Across 105 matches YuraMerc1488 averages K/R 0.80 and ADR 87.1; the rating across the 46 rated matches is 1.16. Biggest strength: Clutch 1v1 won at 53%. That is better than 98% of players on level 8. On average 18.0 kills per match, 53% of them headshots. The strongest map is Inferno with a 50% win rate in 10 matches. In 28 of 46 matches the rating was 1.10 or higher (61%), in 14 it was below 0.90. In 84 matches with detailed stats: 29 4Ks and 6 aces. Best month by rating: September 2026 at 1.16. YuraMerc1488 loses the most ELO on Mirage (−49 ELO, win rate 50%). Things go best from match 5 of the day (−46 ELO, win rate 50%). Last 30 days: 38 matches, win rate 42%, ELO balance −39.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.