Yopuy_

Russia
174 matches tracked 34 matches in 30 days
ELO ▲ 144
2,023
30-day peak: 2,023
Rank EU
#223,446
Russia #37,752 in Russia
Last updated:

How does Yopuy_ play?

Rating 0.93 (from 141 matches) K/R 0.68 ADR 77.2 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 141 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 48%−2 pp · Ø 50% better than 30%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 31%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (48%).

Headshot rate 42%−6 pp · Ø 48% better than 16%
AWP share of kills 4%−6 pp · Ø 10% better than 24%
K/D 0.94−0.04 · Ø 0.98 better than 24%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (3.9%).

2K rounds 12.9%0.0 pp · Ø 12.9% right on the average
3K rounds 2.9%−1.0 pp · Ø 3.9% better than 10%
MVPs per match 2.0−0.2 · Ø 2.2 better than 21%
4Ks and aces 15x 4K, 0 aces in 114 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.28).

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 29%
Enemies flashed per round 0.46+0.18 · Ø 0.28 better than 88%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.67
▼ Got worse
Rating −0.10, ADR −4.4, Win rate −14 pp, ELO −425

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.67 (at the start 0.70). Slightly below the average (0.72).

Patterns

From the last 174 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −54 ELO
31 matches · 32% win rate
On Mirage −25 ELO
64 matches · 52% win rate
On Sundays ±0 ELO, win rate 40%

Yopuy_ loses the most ELO in match 1 of the day: −54 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Longest win streak: 5 wins in a row · Ancient
  3. Highest rating in a match: 1.73 · Nuke

Maps in detail

from the last 174 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
52% better than 54%
0.69 better than 31%
79.4 better than 48%
0.92 better than 19%
43% of 191 duels better than 13%
33% of 21 situations better than 38%
Dust 235
46% better than 32%
0.67 better than 21%
74.0 better than 20%
0.96 better than 29%
45% of 69 duels better than 20%
29% of 24 situations better than 25%
Ancient33
48% better than 37%
0.71 better than 38%
78.1 better than 36%
0.98 better than 38%
53% of 117 duels better than 61%
30% of 23 situations better than 31%
Anubis16
31% better than 4%
0.63 better than 6%
73.6 better than 13%
0.89-
55% of 38 duels better than 73%
50% of 10 situations better than 77%
Cache10
40% -
0.64 -
77.3 -
0.89-
56% of 27 duels -
100% of 2 situations -
Nuke9
56% -
0.73 -
79.6 -
1.01-
58% of 33 duels -
50% of 8 situations -
Inferno7
57% -
0.65 -
75.1 -
0.80-
43% of 30 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Yopuy_ plays

Across 174 matches Yopuy_ averages K/R 0.68 and ADR 77.2; the rating across the 141 rated matches is 0.93. Most room to improve: 3K rounds at 2.9%, better than only 10% of level 9 players. Averages 15.0 kills per match with 42% headshots. The strongest map is Mirage with a 52% win rate in 64 matches. In 37 of 141 matches the rating was 1.10 or higher (26%), in 63 it was below 0.90. In 114 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: July 2026 at 1.06. Yopuy_ loses the most ELO in match 1 of the day (−54 ELO, win rate 32%). Things go best on Dust 2 (+24 ELO, win rate 46%). From match no. 5 of the day on, things go best: 58% win rate, −1 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Rating −0.10, ADR −4.4, Win rate −14 pp, ELO −425. Unchanged in recent months: K/R at 0.67. Last 30 days: 34 matches, win rate 38%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.