YoonK0

Kazakhstan
On FACEIT since 2021 117 matches tracked 54 matches in 30 days
ELO ▲ 108
2,152
30-day peak: 2,200
Rank EU
#155,700
Kazakhstan #5,990 in Kazakhstan
Last updated:

How does YoonK0 play?

Rating 1.12 K/R 0.79 ADR 85.3 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 117 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 9%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

36% of 1v1s won and so just below the average (38%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.02).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 1.16+0.14 · Ø 1.02 better than 86%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.3%).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 84%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 82%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 17x 4K, 2 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 14%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether YoonK0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 117 matches, all from the last 3 months.

Kills per round (K/R)

0.82
AugSepOct

Best month: October 2026 with 0.82.

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −39 ELO
28 matches · 43% win rate
In match 1 of the day +16 ELO
31 matches · 42% win rate
Between 12:00 and 18:00 −41 ELO, win rate 45%
On Fridays +50 ELO, win rate 43%

YoonK0 loses the most ELO on Dust 2: −39 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Anubis
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
47% better than 33%
0.81 better than 81%
88.3 better than 83%
1.14 better than 84%
51% of 169 duels right on the average
28% of 29 situations better than 22%
Dust 228
43% better than 21%
0.82 better than 82%
85.0 better than 70%
1.15 better than 83%
53% of 106 duels better than 59%
45% of 22 situations better than 72%
Ancient20
55% better than 59%
0.77 better than 64%
86.1 better than 73%
1.11 better than 75%
53% of 70 duels better than 60%
50% of 12 situations better than 79%
Anubis16
63% better than 85%
0.76 better than 62%
86.8 better than 81%
1.12 better than 80%
60% of 91 duels better than 91%
50% of 10 situations better than 80%
Inferno13
54% -
0.72 -
76.6 -
1.04-
47% of 36 duels -
0% of 7 situations -
Nuke5
20% -
0.67 -
74.0 -
0.89-
47% of 17 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How YoonK0 plays

Across 117 matches YoonK0 averages K/R 0.79, ADR 85.3 and a rating of 1.12. Biggest strength: Deaths per round at just 68% (lower is better), better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 43% headshots. The strongest map is Anubis with a 63% win rate in 16 matches. In 55 of 117 matches the rating was 1.10 or higher (47%), in 28 it was below 0.90. In 117 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: October 2026 at 1.19. YoonK0 loses the most ELO on Dust 2 (−39 ELO, win rate 43%). Things go best on Ancient (+66 ELO, win rate 55%). Match no. 2 of the day goes best: 58% win rate, −10 ELO. Last 30 days: 54 matches, win rate 52%, net ELO +39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.