Yceeaaaa

Russia
On FACEIT since 2020 246 matches tracked 89 matches in 30 days
ELO ▼ 159
2,101
30-day peak: 2,279
Rank EU
#181,205
Russia #51,376 in Russia
Last updated:

How does Yceeaaaa play?

Rating 1.03 (from 218 matches) K/R 0.77 ADR 83.9 from 246 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 218 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 17% weak 0.75 to 0.89 17% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 23%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 1.00−0.02 · Ø 1.02 better than 40%
Pistol kills per match 3.1
Knife kills 3 in 246 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 14.2%+0.9 pp · Ø 13.3% better than 69%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 82%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 31x 4K, 3 aces in 158 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 1.8−2.4 · Ø 4.2 better than 3%
Enemies flashed per round 0.06−0.22 · Ø 0.28 better than 2%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.10, ADR +7.0
= Stayed the same
Win rate at 51%
▼ Got worse
Headshots −3 pp, ELO −100

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months: 0.79 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 246 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −81 ELO
50 matches · 44% win rate
On Dust 2 −55 ELO
58 matches · 43% win rate
On Mirage −30 ELO
121 matches · 46% win rate

Yceeaaaa loses the most ELO in match 1 of the day: −81 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Highest rating in a match: 2.68 · Nuke
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 246 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage121
46% better than 30%
0.77 better than 67%
86.0 better than 77%
1.03 better than 53%
54% of 662 duels better than 69%
33% of 42 situations better than 36%
Dust 258
43% better than 21%
0.74 right on the average
78.6 better than 38%
0.97 better than 28%
50% of 286 duels better than 42%
29% of 21 situations better than 27%
Nuke30
73% better than 94%
0.85 better than 81%
89.6 better than 81%
1.16 better than 74%
55% of 198 duels better than 62%
40% of 15 situations right on the average
Anubis12
75% -
0.86 -
89.2 -
1.20-
61% of 62 duels -
0% of 3 situations -
Inferno12
50% -
0.75 -
80.6 -
1.04-
51% of 75 duels -
0% of 2 situations -
Cache9
44% -
0.69 -
80.6 -
0.89-
51% of 55 duels -
33% of 3 situations -
Overpass3
100% -
0.56 -
66.5 -
0.74-
39% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Yceeaaaa plays

Across 246 matches Yceeaaaa averages K/R 0.77 and ADR 83.9; the rating across the 218 rated matches is 1.03. Biggest strength: Rounds with first kill at 16%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.8, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 49% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 89 of 218 matches the rating was 1.10 or higher (41%), in 91 it was below 0.90. In 158 matches with detailed stats: 31 4Ks and 3 aces. Best month by rating: August 2026 at 1.17. Yceeaaaa loses the most ELO in match 1 of the day (−81 ELO, win rate 44%). Things go best from match 5 of the day (+5 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +5 ELO. Improved over the last three months: K/R +0.06, Rating +0.10, ADR +7.0. Got weaker: Headshots −3 pp, ELO −100. Unchanged in recent months: Win rate at 51%. Last 30 days: 89 matches, win rate 47%, net ELO −112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.