YanaChlene

Canada
On FACEIT since 2021 51 matches tracked 25 matches in 30 days
Last updated:

How does YanaChlene play?

Rating 1.12 (from 25 matches) K/R 0.77 ADR 87.1 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 25 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 28% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (25 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly below the average (50%).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.5

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 91%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 9x 4K, 1 ace in 25 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 89%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 7%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.05, Headshots +2 pp, Win rate +26 pp
= Stayed the same
ADR at 86.1
▼ Got worse
Nothing clear

Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Last 3 months: 0.80 (at the start 0.75). Clearly above the average (0.74).

Patterns

From the last 51 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Highest rating in a match: 2.65 · Dust 2
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis14
50% -
0.76 -
88.4 -
1.32-
56% of 27 duels -
50% of 6 situations -
Ancient13
54% -
0.82 -
90.9 -
1.09-
50% of 34 duels -
40% of 5 situations -
Dust 213
69% -
0.74 -
83.9 -
1.10-
48% of 50 duels -
33% of 3 situations -
Nuke8
63% -
0.78 -
86.0 -
1.04-
58% of 26 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How YanaChlene plays

Across 51 matches YanaChlene averages K/R 0.77 and ADR 87.1; the rating across the 25 rated matches is 1.12. Biggest strength: 3K rounds at 5.6%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 48% headshots. The strongest map is Dust 2 with a 69% win rate in 13 matches. In 12 of 25 matches the rating was 1.10 or higher (48%), in 8 it was below 0.90. In 25 matches with detailed stats: 9 4Ks and 1 ace. Improved over the last three months: K/R +0.05, Headshots +2 pp, Win rate +26 pp. Unchanged in recent months: ADR at 86.1. Last 30 days: 25 matches, win rate 72%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.