YA9Exv2l1x

Russia
On FACEIT since 2015 298 matches tracked 123 matches in 30 days
ELO ▲ 16
2,579
30-day peak: 2,661
Rank EU
#40,059
Russia #11,515 in Russia
Last updated:

How does YA9Exv2l1x play?

Rating 1.03 K/R 0.73 ADR 77.4 from 298 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 298 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 19%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (228 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 65%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 1.05+0.01 · Ø 1.04 better than 49%
Pistol kills per match 2.8
Knife kills 2 in 298 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly below the average (4.2%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 49%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 37%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 38x 4K, 3 aces in 228 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 29%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 26%
Deaths per round 70%−2 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +3 pp, ELO +230
= Stayed the same
K/R at 0.73, Rating at 1.03, ADR at 77.9, Headshots at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.73 (at the start 0.72). Just below the average (0.74).

Patterns

From the last 298 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −150 ELO
38 matches · 45% win rate
On Dust 2 −25 ELO
88 matches · 63% win rate

YA9Exv2l1x loses the most ELO on Ancient: −150 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Mirage
  2. Most kills in a match: 35 · Inferno
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 298 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
44% better than 17%
0.72 better than 37%
77.3 better than 30%
1.00 better than 34%
53% of 315 duels better than 57%
35% of 46 situations better than 37%
Dust 288
63% better than 84%
0.75 right on the average
77.1 better than 27%
1.08 better than 59%
47% of 309 duels better than 24%
54% of 56 situations better than 88%
Anubis47
57% better than 66%
0.76 better than 56%
81.2 better than 48%
1.10 better than 68%
51% of 151 duels better than 42%
43% of 28 situations better than 59%
Ancient38
45% better than 26%
0.67 better than 14%
72.7 better than 10%
0.94 better than 17%
45% of 144 duels better than 14%
58% of 19 situations better than 90%
Cache13
62% -
0.82 -
82.0 -
1.16-
53% of 45 duels -
83% of 6 situations -
Inferno8
50% -
0.74 -
81.6 -
1.01-
52% of 29 duels -
50% of 4 situations -
Nuke6
33% -
0.63 -
70.7 -
0.82-
29% of 24 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How YA9Exv2l1x plays

Across 298 matches YA9Exv2l1x averages K/R 0.73, ADR 77.4 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 53% headshots. The strongest map is Dust 2 with a 63% win rate in 88 matches. In 122 of 298 matches the rating was 1.10 or higher (41%), in 110 it was below 0.90. In 228 matches with detailed stats: 38 4Ks and 3 aces. Best month by rating: August 2026 at 1.08. YA9Exv2l1x loses the most ELO on Ancient (−150 ELO, win rate 45%). Things go best on Mirage (+202 ELO, win rate 44%). Match no. 2 of the day goes best: 68% win rate. Improved over the last three months: Win rate +3 pp, ELO +230. Unchanged in recent months: K/R at 0.73, Rating at 1.03, ADR at 77.9, Headshots at 53%. Last 30 days: 123 matches, win rate 50%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.