Xowlingcat

Russia
On FACEIT since 2020 128 matches tracked 56 matches in 30 days
ELO ▼ 2
2,033
30-day peak: 2,112
Rank EU
#220,046
Russia #62,135 in Russia
Last updated:

How does Xowlingcat play?

Rating 1.07 K/R 0.76 ADR 83.2 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 128 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 24% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 18%+6 pp · Ø 12% better than 81%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 2.7
Knife kills 5 in 128 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 59%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 29x 4K, 3 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

4.6 utility damage per round and so clearly above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 50%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Xowlingcat is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 128 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −2 ELO
30 matches · 43% win rate
In match 3 of the day +24 ELO
20 matches · 50% win rate

Xowlingcat loses the most ELO in match 1 of the day: −2 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 2.48 · Mirage
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
62% better than 87%
0.77 better than 66%
83.7 better than 66%
1.10 better than 74%
53% of 179 duels better than 61%
27% of 30 situations better than 20%
Dust 237
46% better than 30%
0.74 right on the average
84.5 better than 71%
1.05 better than 56%
49% of 186 duels better than 38%
44% of 34 situations better than 69%
Anubis18
50% right on the average
0.79 better than 77%
86.2 better than 79%
1.16 better than 87%
49% of 83 duels better than 36%
57% of 7 situations better than 91%
Ancient15
73% better than 96%
0.66 better than 14%
75.8 better than 22%
0.91 better than 15%
41% of 76 duels better than 6%
64% of 11 situations better than 96%
Nuke5
20% -
0.80 -
83.4 -
1.04-
43% of 28 duels -
0% of 2 situations -
Inferno4
75% -
0.97 -
88.5 -
1.30-
75% of 16 duels -
100% of 1 situations -
Cache3
67% -
0.59 -
72.5 -
0.88-
60% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Xowlingcat plays

Across 128 matches Xowlingcat averages K/R 0.76, ADR 83.2 and a rating of 1.07. Most room to improve: Headshot rate at 44%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 44% headshots. The strongest map is Ancient with a 73% win rate in 15 matches. In 57 of 128 matches the rating was 1.10 or higher (45%), in 45 it was below 0.90. In 128 matches with detailed stats: 29 4Ks and 3 aces. Xowlingcat loses the most ELO in match 1 of the day (−2 ELO, win rate 43%). Things go best from match 5 of the day (+50 ELO, win rate 75%). From match no. 5 of the day on, things go best: 75% win rate, +50 ELO. Last 30 days: 56 matches, win rate 46%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.