Xolidayboy-
How does Xolidayboy- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average41% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 11.0% of rounds and so well below the average (13.3%).
Utility and deaths
Average0.45 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Mar to Jul 2026.
Kills per round (K/R)
Best month: March 2026 with 0.74. Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.02. Last 3 months: 0.99 (at the start 0.94). Slightly below the average (1.02).
Damage per round (ADR)
Best month: March 2026 with 79.7. Last 3 months: 75.6 (at the start 76.6). Slightly below the average (80.4).
Share of headshot kills
Best month: March 2026 with 44%. Last 3 months: 39% (at the start 42%). Well below the average (49%).
Matches won (win rate)
Best month: March 2026 with 58%. Last 3 months: 53% (at the start 48%). Clearly above the average (49%).
Best month: July 2026 with 2,163. Last 3 months: 2,090 (at the start 2,020).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 33%.
Patterns
From the last 111 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Xolidayboy- loses the most ELO on Mirage: −26 ELO, 57% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.67 · Dust 2
- Most kills in a match: 53 · Anubis
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 111 matchesCompared with players on the same level who have at least 15 matches on the map.
How Xolidayboy- plays
Across 111 matches Xolidayboy- averages K/R 0.70 and ADR 76.3; the rating across the 61 rated matches is 0.97. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 41% headshots. The strongest map is Mirage with a 57% win rate in 47 matches. In 22 of 61 matches the rating was 1.10 or higher (36%), in 29 it was below 0.90. In 40 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.02. Xolidayboy- loses the most ELO on Mirage (−26 ELO, win rate 57%). Things go best on Dust 2 (+50 ELO, win rate 52%). Improved over the last three months: Rating +0.05, Win rate +5 pp, ELO +70. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.70, ADR at 75.6. Last 30 days: 20 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.