XczypsyX

Poland
100 matches tracked
Last updated:

How does XczypsyX play?

Rating 1.01 K/R 0.70 ADR 78.2 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 100 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 21%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 32%
K/D 1.03+0.01 · Ø 1.02 better than 60%
Pistol kills per match 2.0
Knife kills 4 in 100 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

MVPs per match 1.9−0.4 · Ø 2.3 better than 12%

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Deaths per round 68%−4 pp · Ø 72% better than 91%

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −88 ELO
26 matches · 31% win rate
On Thursdays +35 ELO, win rate 38%

XczypsyX loses the most ELO on Mirage: −88 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.46 · Anubis
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 33 · Anubis

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
31% better than 3%
0.66 better than 19%
72.5 better than 16%
0.96 better than 32%
38% of 92 duels better than 3%
24% of 25 situations better than 15%
Ancient20
45% better than 29%
0.75 better than 58%
84.2 better than 68%
1.03 better than 58%
47% of 64 duels better than 28%
42% of 24 situations better than 59%
Anubis20
65% better than 88%
0.70 better than 33%
77.0 better than 31%
1.01 better than 47%
54% of 67 duels better than 70%
43% of 23 situations better than 62%
Inferno15
53% right on the average
0.69 better than 29%
80.1 better than 49%
1.03 right on the average
38% of 42 duels better than 3%
33% of 9 situations better than 42%
Dust 211
36% -
0.75 -
81.0 -
1.07-
58% of 48 duels -
25% of 8 situations -
Nuke8
63% -
0.70 -
78.5 -
1.01-
43% of 30 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How XczypsyX plays

Across 100 matches XczypsyX averages K/R 0.70, ADR 78.2 and a rating of 1.01. Biggest strength: Deaths per round at just 68% (lower is better), better than 91% of level 9 players. Averages 15.8 kills per match with 45% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 39 of 100 matches the rating was 1.10 or higher (39%), in 39 it was below 0.90. XczypsyX loses the most ELO on Mirage (−88 ELO, win rate 31%). Things go best from match 5 of the day (+101 ELO, win rate 52%). From match no. 5 of the day on, things go best: 52% win rate, +101 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.