Xavelha

Portugal
91 matches tracked 19 matches in 30 days
Last updated:

How does Xavelha play?

Rating 1.03 K/R 0.76 ADR 82.3 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 91 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More 4Ks and aces per 100 rounds than the level 6 average. More first kills per match than the level 6 average.
AWPerMulti-killsEntry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 55%+5 pp · Ø 50% better than 90%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 9%
Clutch 1v2 won 29%+6 pp · Ø 23% better than 89%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so clearly below the average (45%).

Headshot rate 40%−5 pp · Ø 45% better than 24%
AWP share of kills 27%+16 pp · Ø 11% better than 93%
K/D 0.99−0.01 · Ø 1.00 better than 62%
Pistol kills per match 2.9
Knife kills 4 in 91 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).

2K rounds 13.6%+0.5 pp · Ø 13.1% better than 73%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 80%
MVPs per match 2.3+0.1 · Ø 2.2 better than 73%
4Ks and aces 23x 4K, 2 aces in 68 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.3 utility damage per round and so well below the average (4.0).

Utility hit rate 24%−11 pp · Ø 35% better than 3%
Utility damage per round 1.3−2.7 · Ø 4.0 better than 2%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 52%
Deaths per round 77%+5 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.12, Rating +0.17, ADR +14.5, Headshots +7 pp, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
ELO −163

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: October 2026 with 0.90. Last 3 months: 0.79 (at the start 0.67). Clearly above the average (0.72).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Mirage
  2. Longest win streak: 4 wins in a row · Mirage
  3. Highest rating in a match: 2.16 · Vertigo

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
50% right on the average
0.80 better than 87%
84.3 better than 80%
1.09 better than 84%
58% of 263 duels better than 88%
33% of 18 situations better than 40%
Ancient11
36% -
0.79 -
82.6 -
1.05-
43% of 54 duels -
20% of 5 situations -
Cache10
30% -
0.79 -
88.0 -
1.04-
48% of 63 duels -
17% of 6 situations -
Anubis9
56% -
0.70 -
79.8 -
0.91-
54% of 71 duels -
67% of 3 situations -
Inferno9
22% -
0.72 -
81.8 -
0.96-
49% of 55 duels -
40% of 5 situations -
Nuke3
33% -
0.50 -
56.0 -
0.68-
13% of 8 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Xavelha plays

Across 91 matches Xavelha averages K/R 0.76, ADR 82.3 and a rating of 1.03. Biggest strength: Rounds with first kill at 15%, better than 96% of level 6 players. Most room to improve: Utility damage per round at 1.3, better than only 2% of level 6 players. Averages 16.8 kills per match with 40% headshots. The strongest map is Mirage with a 50% win rate in 44 matches. In 37 of 91 matches the rating was 1.10 or higher (41%), in 34 it was below 0.90. In 68 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: October 2026 at 1.19. Things go best in match 1 of the day (+41 ELO, win rate 47%). Match no. 1 of the day goes best: 47% win rate, +41 ELO. Improved over the last three months: K/R +0.12, Rating +0.17, ADR +14.5, Headshots +7 pp, Win rate +7 pp. Got weaker: ELO −163. Last 30 days: 19 matches, win rate 53%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.