Xamapade

Turkey
On FACEIT since 2016 296 matches tracked 173 matches in 30 days
ELO ▼ 314
2,067
30-day peak: 2,561
Rank EU
#199,183
Turkey #5,675 in Turkey
Last updated:
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How does Xamapade play?

Rating 1.00 K/R 0.71 ADR 78.1 from 296 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 296 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (242 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Weakness
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.01−0.02 · Ø 1.03 better than 42%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 35%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 29x 4K, 3 aces in 242 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 61%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 1.00, ADR at 77.5
▼ Got worse
Headshots −3 pp, Win rate −11 pp, ELO −173

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.74. Last 3 months unchanged at 0.71. Slightly below the average (0.74).

Patterns

From the last 296 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −60 ELO
20 matches · 45% win rate
On Mirage −30 ELO
70 matches · 53% win rate
On Saturdays −90 ELO, win rate 42%

Xamapade loses the most ELO on Cache: −60 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Anubis
  2. Highest rating in a match: 2.30 · Dust 2
  3. Longest win streak: 11 wins in a row · Ancient

Maps in detail

from the last 296 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
53% better than 59%
0.76 better than 61%
83.2 better than 64%
1.07 better than 66%
50% of 243 duels better than 43%
28% of 50 situations better than 21%
Dust 269
46% better than 30%
0.69 better than 26%
74.9 better than 20%
0.98 better than 32%
49% of 229 duels better than 38%
30% of 33 situations better than 29%
Anubis56
54% better than 62%
0.70 better than 32%
78.6 better than 39%
1.00 better than 41%
45% of 191 duels better than 17%
32% of 28 situations better than 34%
Ancient53
49% better than 38%
0.72 better than 37%
78.5 better than 35%
0.99 better than 35%
49% of 216 duels better than 37%
37% of 30 situations better than 52%
Inferno28
54% better than 50%
0.65 better than 11%
72.8 better than 10%
0.93 better than 13%
55% of 83 duels better than 57%
50% of 20 situations better than 75%
Cache20
45% -
0.69 -
75.4 -
0.93-
45% of 80 duels -
11% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Xamapade plays

Across 296 matches Xamapade averages K/R 0.71, ADR 78.1 and a rating of 1.00. Most room to improve: Clutch 1v1 won at 31%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 48% headshots. The strongest map is Inferno with a 54% win rate in 28 matches. In 102 of 296 matches the rating was 1.10 or higher (34%), in 118 it was below 0.90. In 242 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: June 2026 at 1.04. Xamapade loses the most ELO on Cache (−60 ELO, win rate 45%). Things go best on Dust 2 (+120 ELO, win rate 46%). Match no. 2 of the day goes best: 56% win rate. Got weaker: Headshots −3 pp, Win rate −11 pp, ELO −173. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 77.5. Last 30 days: 173 matches, win rate 48%, net ELO −149.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.