Xam4uk_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).
Compared with 794 players in this group, each player over up to their last 100 matches.
Opening
Weakness40% of opening duels won and so well below the average (47%).
Clutch
Average28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average28% headshots and so well below the average (41%).
Impact
Weakness1.5 MVPs per match and so well below the average (2.0).
Utility and deaths
AverageDied in 69% of rounds and so well below the average (74%). Lower is better.
Progress
One value per month, dashed line is the level 3 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.63. Last 3 months unchanged at 0.61. Clearly below the average (0.69).
Rating, 1.00 is an average match
Best month: September 2026 with 0.93. Last 3 months: 0.90 (at the start 0.89). Slightly below the average (0.95).
Damage per round (ADR)
Best month: October 2026 with 73.4. Last 3 months: 70.6 (at the start 72.1). Clearly below the average (76.2).
Share of headshot kills
Best month: September 2026 with 32%. Last 3 months unchanged at 28%. Well below the average (41%).
Matches won (win rate)
Best month: October 2026 with 58%. Last 3 months: 53% (at the start 38%). Clearly above the average (50%).
Best month: October 2026 with 860. Last 3 months: 810 (at the start 577).
Rounds with first kill
Best month: October 2026 with 7%.
1v1 clutches won
Best month: October 2026 with 54%.
Patterns
From the last 83 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Xam4uk_ loses the most ELO on Dust 2: −43 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 26 · Anubis
- Longest win streak: 5 wins in a row · Ancient
- Highest rating in a match: 1.51 · Dust 2
Maps in detail
from the last 83 matchesCompared with players on the same level who have at least 15 matches on the map.
How Xam4uk_ plays
Across 83 matches Xam4uk_ averages K/R 0.61, ADR 71.0 and a rating of 0.89. Biggest strength: Deaths per round at just 69% (lower is better), better than 93% of level 3 players. Most room to improve: Headshot rate at 28%, better than only 2% of level 3 players. Averages 12.8 kills per match with 28% headshots. The strongest map is Ancient with a 58% win rate in 12 matches. In 20 of 83 matches the rating was 1.10 or higher (24%), in 43 it was below 0.90. In 62 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: September 2026 at 0.93. Xam4uk_ loses the most ELO on Dust 2 (−43 ELO, win rate 52%). Things go best on Mirage (+7 ELO, win rate 46%). From match no. 5 of the day on, things go best: 60% win rate, −28 ELO. Improved over the last three months: Win rate +15 pp, ELO +233. Unchanged in recent months: K/R at 0.61, Rating at 0.90, ADR at 70.6, Headshots at 28%. Last 30 days: 42 matches, win rate 55%, net ELO +38.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.